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	<id>https://vanilla-plus.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dean</id>
	<title>Vanilla Plus - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://vanilla-plus.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dean"/>
	<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Special:Contributions/Dean"/>
	<updated>2026-05-07T13:38:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1611</id>
		<title>Zul&#039;Gurub</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1611"/>
		<updated>2023-07-14T11:10:42Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Attunement Quest ===&lt;br /&gt;
1. Stranglethorn Vale - [High Priestess Hai&#039;watna] - The quest item drops at the entrance to the ZG (Usually respawns on the towers closest to the entrance on the right or left. Turn in to Yojamba Isle (Moved to bottom right of STV instead of top left)&lt;br /&gt;
&lt;br /&gt;
2. Next quest - Collect mojo from various Troll/Ogre Mobs on world map and gather a Blue Sapphire &lt;br /&gt;
&lt;br /&gt;
* Winterax Troll Mojo - [Alterac Mountains] - Winterax Envoy, wanders along the main road in Alterac (The stretch of road north of Tarren Mill to Syndicate mob town) between the Yeti and the village of the trolls &lt;br /&gt;
* Deadwind Ogre Mojo - [Deadwind Pass] - Ogres east of Karazhan (10% drop chance approx)&lt;br /&gt;
* Mossflayer Troll Mojo - [Eastern Plaguelands] - Trolls in Zul`Mashar (Top Right Corner of Map)&lt;br /&gt;
* Turn in all Mojos and Blue Sapphire (AH/various world mobs @ low chance) to Yojamba Isle&lt;br /&gt;
&lt;br /&gt;
3. Next quest - Collect mojo from Troll Bosses/Elites in instances (and one in Hinterlands) &lt;br /&gt;
&lt;br /&gt;
* [Hinterlands] - Jintha&#039;alor in the cave with the Hakkar egg from the priestess&lt;br /&gt;
* [Zul&#039;Farrak]- Chief Ukorz Sandscalp (Last boss of instance)&lt;br /&gt;
* [Temple of Atal&#039;Hakkar (ST)] - Atal&#039;alarion (Troll Berserker in the center pool that appears after clicking the statues)&lt;br /&gt;
* Smolderthorn Troll Mojo - [Lower Blackrock Spire (15m)] - Master Voone&lt;br /&gt;
4. Turn in at Yojamba Isle to receive the Mojo Filled Key. &lt;br /&gt;
&lt;br /&gt;
=== New Bosses ===&lt;br /&gt;
Azus the Bloodseeker&lt;br /&gt;
&lt;br /&gt;
Nameless Hermit&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1610</id>
		<title>Zul&#039;Gurub</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1610"/>
		<updated>2023-07-13T02:42:37Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Attunement Quest ===&lt;br /&gt;
1. Stranglethorn Vale - [High Priestess Hai&#039;watna] - The quest item drops at the entrance to the ZG (Usually respawns on the towers closest to the entrance on the right or left. Turn in to Yojamba Isle (Moved to bottom right of STV instead of top left)&lt;br /&gt;
&lt;br /&gt;
2. Next quest - Collect mojo from various Troll/Ogre Mobs on world map and gather a Blue Sapphire &lt;br /&gt;
&lt;br /&gt;
* Winterax Troll Mojo - [Alterac Mountains] - Winterax Envoy, wanders along the main road in Alterac (The stretch of road north of Tarren Mill to Syndicate mob town) between the Yeti and the village of the trolls &lt;br /&gt;
* Deadwind Ogre Mojo - [Deadwind Pass] - Ogres east of Karazhan (10% drop chance approx)&lt;br /&gt;
* Mossflayer Troll Mojo - [Eastern Plaguelands] - Trolls in Zul`Mashar (Top Right Corner of Map)&lt;br /&gt;
* Turn in all Mojos and Blue Sapphire (AH/various world mobs @ low chance) to Yojamba Isle&lt;br /&gt;
&lt;br /&gt;
3. Next quest - Collect mojo from Troll Bosses/Elites in instances (and one in Hinterlands) &lt;br /&gt;
&lt;br /&gt;
* [Hinterlands] - Jintha&#039;alor in the cave with the Hakkar egg from the priestess&lt;br /&gt;
* [Zul&#039;Farrak]- Chief Ukorz Sandscalp (Last boss of instance)&lt;br /&gt;
* [Temple of Atal&#039;Hakkar (ST)] - Atal&#039;alarion (Troll Berserker in the center pool that appears after clicking the statues)&lt;br /&gt;
* [Lower Blackrock Spire (15m)] - Master Voone&lt;br /&gt;
4. Turn in at Yojamba Isle to receive the Mojo Filled Key. &lt;br /&gt;
&lt;br /&gt;
=== New Bosses ===&lt;br /&gt;
Azus the Bloodseeker&lt;br /&gt;
&lt;br /&gt;
Nameless Hermit&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1609</id>
		<title>Zul&#039;Gurub</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1609"/>
		<updated>2023-07-13T00:41:01Z</updated>

		<summary type="html">&lt;p&gt;Dean: /* Attunement Quest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Attunement Quest ===&lt;br /&gt;
1. Stranglethorn Vale - [High Priestess Hai&#039;watna] - The quest item drops at the entrance to the ZG (Usually respawns on the towers closest to the entrance on the right or left. Turn in to Yojamba Isle (Moved to bottom right of STV instead of top left)&lt;br /&gt;
&lt;br /&gt;
2. Next quest - Collect mojo from various Troll Mobs on worldmap and gather a Blue Sapphire &lt;br /&gt;
&lt;br /&gt;
* Wandering along the main road in Alterac between the Yeti and the village of the trolls &amp;quot;Somethingtrollish Envoy&amp;quot; - &lt;br /&gt;
* Ogres near Karazhan &lt;br /&gt;
* Trolls in Zul`Mashar in Eastern plaguelands &lt;br /&gt;
* Turn in to Yojamba Isle &lt;br /&gt;
&lt;br /&gt;
3. Next quest - Collect mojo from Troll Bosses/Elites in instances (and one in Hinterlands) &lt;br /&gt;
&lt;br /&gt;
* Hinterlands - Jintha&#039;alor in the cave with the Hakkar egg from the priestess&lt;br /&gt;
* Zul&#039;Farrak - Chief Ukorz Sandscalp (Last boss of instance)&lt;br /&gt;
* Temple of Atal&#039;Hakkar (ST) - Atal&#039;alarion (Troll Berserker in the center pool that appears after clicking the statues)&lt;br /&gt;
* Lower Blackrock Spire (15m) - Master Voone&lt;br /&gt;
4. Turn in at Yojamba Isle to receive the Mojo Filled Key. &lt;br /&gt;
&lt;br /&gt;
=== New Bosses ===&lt;br /&gt;
Azus the Bloodseeker&lt;br /&gt;
&lt;br /&gt;
Nameless Hermit&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1608</id>
		<title>General Server Information</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1608"/>
		<updated>2023-07-12T23:23:45Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Mechanical Changes ===&lt;br /&gt;
* Player Stat Changes&lt;br /&gt;
** 3 Intellect = +1 spell power/healing&lt;br /&gt;
*Mob Debuff Limit raised to 40. &lt;br /&gt;
* Player Defense Skill Tables Adjusted&lt;br /&gt;
** Mob Critical Chance - 15% baseline&lt;br /&gt;
** Mob Defense Table - Compared to standard Vanilla, mobs are &#039;1 level higher&#039; as in they have 5 higher defense skill for comparable level.&lt;br /&gt;
** Player Hit Chance - Due to defense table, player hit chance is lowered and higher %s are necessary for 100% hit. &lt;br /&gt;
*** Weapon Skill/Glancing calculations adjusted. [Need more data]&lt;br /&gt;
* Spirit Regen Significantly buffed outside of combat, hp regen values buffed massively for all classes.&lt;br /&gt;
** Warriors, Rogues and Troll races can utilize this to limited effect in combat for healing.&lt;br /&gt;
* Fire/Environmental/Fall Damage Massively Increased - Approximately 3x higher damage for fall; fire/lava is now percentage based (dangerous even for tanky characters now)&lt;br /&gt;
* Most buffs of similar types now stack instead of only taking highest value buff [Eg - Un&#039;Goro Spirit Buff and Priest Divine Spirit now stack; Many elixirs now stack with similar buffs, etc]&lt;br /&gt;
* Creature Mobs that flee when low on health will now flee in a direction directly opposing the player [Allows limited control of where mobs will flee to by controlling placement of your character]&lt;br /&gt;
* Invisible walls added to many instance/world locations to prevent techniques enabling &#039;reset points&#039; which were commonly utilized for AoE/boosting exploits such as Mara/ZF/Scholo.  &lt;br /&gt;
&lt;br /&gt;
=== World Changes ===&lt;br /&gt;
&lt;br /&gt;
* Flight Master Changes&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Ungoro Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Moonglade Flightpath&lt;br /&gt;
*** [One stop Darnassus/TB flight paths still available, druid only]&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Western Plaguelands Alliance Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Searing Gorge Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Burning Steppes Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Kargath Flightpath&lt;br /&gt;
* Zeppelin &amp;amp; Boat Changes&lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Zeppelin from Thousand Needles -&amp;gt; Gromgol &lt;br /&gt;
** &#039;&#039;&#039;[Adjusted]&#039;&#039;&#039; Zeppelin from Orgrimmar -&amp;gt; STV, changed to Org -&amp;gt; Kargath&lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Boat for Feralas -&amp;gt; Darkshore/Auberdine&lt;br /&gt;
** &#039;&#039;&#039;[Adjusted]&#039;&#039;&#039; Boat Ratchet -&amp;gt; Booty Bay; changed to Ratchet -&amp;gt; Booty Bay -&amp;gt; Tanaris (Steamwheedle Port)&lt;br /&gt;
* Azshara Crater PvP Camps/Vendors added to Azshara &lt;br /&gt;
* EPL/Silithus/WPvP Changes&lt;br /&gt;
* Mob Updates&lt;br /&gt;
** SM Elites&lt;br /&gt;
** Jaednar Elites&lt;br /&gt;
** Dustwallow Marsh Ony Mobs still elite?&lt;br /&gt;
&lt;br /&gt;
=== Leveling Reworks ===&lt;br /&gt;
* Boosted Experience&lt;br /&gt;
** Kills: 2x&lt;br /&gt;
** Quests: 3x&lt;br /&gt;
** Elite &amp;amp; Dungeon Quests: 10x&lt;br /&gt;
** Rested Exp: Gained 5x Faster&lt;br /&gt;
* Cost Adjustments&lt;br /&gt;
** Skill costs before 40 halved (50%) gold/silver cost.&lt;br /&gt;
** Mount Costs Reworked&lt;br /&gt;
*** Mounts &lt;br /&gt;
**** 60% - 10g &lt;br /&gt;
**** 100% - 100g&lt;br /&gt;
*** Riding Training&lt;br /&gt;
**** Apprentice [60%] - Free&lt;br /&gt;
**** Journeyman [100%] - 900g &lt;br /&gt;
&lt;br /&gt;
=== Auction House Rework ===&lt;br /&gt;
* All Auction Houses are linked (Ally/Horde/Neutral = Shared)&lt;br /&gt;
* Deposit is 50% cost, and auctions last 2x as long (UI does not show updated values when posting however)&lt;br /&gt;
&lt;br /&gt;
===Mob Ability Updates===&lt;br /&gt;
&lt;br /&gt;
* Many mobs have buffed versions of their old abilities as well as new skills in their rosters such as stuns, snares, roots and silences/disarms, there is also scripting to utilize these unique effects and challenge players.&lt;br /&gt;
* [[Hunter Pets|Hunter Pet]] Skills Updated&lt;br /&gt;
&lt;br /&gt;
=== [[Items|Loot Reworks]] ===&lt;br /&gt;
* Vanilla+ Specific [https://github.com/hawaiisa/Atlas AtlasLoot+] to see where new loot drops + new reputation rewards: &amp;lt;nowiki&amp;gt;https://github.com/hawaiisa/Atlas&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Profession Loot Massively Overhauled - Especially early game loot to provide effective weapons and gear in lieu of dungeons and elite rewards or AH gear.&lt;br /&gt;
* Low Level Dungeon and Class Quest loot buffed in many instances, many formerly useless items have been changed to be far more powerful or better itemized. &lt;br /&gt;
* Endgame Reputation Rewards buffed&lt;br /&gt;
* T1 sets operate on token system which requires reputation and crafting with materials within BRD as opposed to directly dropping from MC.  &lt;br /&gt;
&lt;br /&gt;
=== Limited Cross-Faction ===&lt;br /&gt;
* Enabled &lt;br /&gt;
** All chat functions and /world global server channel&lt;br /&gt;
** Trade functions (Proximity/Auction House)&lt;br /&gt;
** Party/Raid Invites [[Cross Faction Raiding|[See: Cross-Faction Raiding]]]&lt;br /&gt;
* Disabled&lt;br /&gt;
** Mail Functions&lt;br /&gt;
** Guild Invite&lt;br /&gt;
** /who [Only displays players from your faction, use .server info to see server population and uptime.]&lt;br /&gt;
** Battlegrounds&lt;br /&gt;
=== Talent/Hybrid Spec Revamps ===&lt;br /&gt;
* New Roles and Tiersets for [[Classes]]&lt;br /&gt;
* Hybrid DPS/Tank Specs buffed to be inline with pure DPS/Tank Classes (Eg - Prot Paladin/Enh Shaman/Feral Druid are viable raid tanks)&lt;br /&gt;
* Talent Respec costs reworked&lt;br /&gt;
** 1g floor; 5g cap&lt;br /&gt;
** Much faster decay (1 week full decay from 5g to 1g)&lt;br /&gt;
=== Ironman System ===&lt;br /&gt;
* Ironman&#039;s Resolve - 5% Buff to: Damage/Healing Done by Player; 5% Reduced Damage Received&lt;br /&gt;
** Active from 2-59, cannot be clicked off or removed EXCEPT by death. &lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; There is a separate buff at level 1 that does not provide any game effects, this may be right-clicked off if you do not wish to attempt the challenge and risk humiliation.&lt;br /&gt;
** Removed on &#039;&#039;&#039;ANY&#039;&#039;&#039; PvE death&lt;br /&gt;
*** &#039;&#039;Exclusions&#039;&#039;&lt;br /&gt;
**** Deaths before level 10&lt;br /&gt;
**** Death via PvP &lt;br /&gt;
***** [Beware gankers regardless! They can chainpull mobs or weaken/stun/disable you to grief, if a mob gets killing blow Ironman buff is lost.]&lt;br /&gt;
**** Deaths to environment [eg: Fall/Fire/Lava]&lt;br /&gt;
* Rewards: &lt;br /&gt;
** Ironman&#039;s Medallion (/flex for a cosmetic model size increase a la firewater elixir)&lt;br /&gt;
** Serverwide announcement of name/race/class&lt;br /&gt;
** 15 minute invulnerability buff upon hitting 60&lt;br /&gt;
* [[Hall of Fame|Confirmed Ironman Characters List]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1607</id>
		<title>General Server Information</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1607"/>
		<updated>2023-07-12T23:20:24Z</updated>

		<summary type="html">&lt;p&gt;Dean: /* World Changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Mechanical Changes ===&lt;br /&gt;
* Player Stat Changes&lt;br /&gt;
** 3 Intellect = +1 spell power/healing&lt;br /&gt;
*Mob Debuff Limit raised to 40. &lt;br /&gt;
* Player Defense Skill Tables Adjusted&lt;br /&gt;
** Mob Critical Chance - 15% baseline&lt;br /&gt;
** Mob Defense Table - Compared to standard Vanilla, mobs are &#039;1 level higher&#039; as in they have 5 higher defense skill for comparable level.&lt;br /&gt;
** Player Hit Chance - Due to defense table, player hit chance is lowered and higher %s are necessary for 100% hit. &lt;br /&gt;
*** Weapon Skill/Glancing calculations adjusted. [Need more data]&lt;br /&gt;
* Spirit Regen Significantly buffed outside of combat, hp regen values buffed massively for all classes.&lt;br /&gt;
** Warriors, Rogues and Troll races can utilize this to limited effect in combat for healing.&lt;br /&gt;
* Fire/Environmental/Fall Damage Massively Increased - Approximately 3x higher damage for fall; fire/lava is now percentage based (dangerous even for tanky characters now)&lt;br /&gt;
* Most buffs of similar types now stack instead of only taking highest value buff [Eg - Un&#039;Goro Spirit Buff and Priest Divine Spirit now stack; Many elixirs now stack with similar buffs, etc]&lt;br /&gt;
* Creature Mobs that flee when low on health will now flee in a direction directly opposing the player [Allows limited control of where mobs will flee to by controlling placement of your character]&lt;br /&gt;
* Invisible walls added to many instance/world locations to prevent techniques enabling &#039;reset points&#039; which were commonly utilized for AoE/boosting exploits such as Mara/ZF/Scholo.  &lt;br /&gt;
&lt;br /&gt;
=== World Changes ===&lt;br /&gt;
&lt;br /&gt;
* Flight Master Changes&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Ungoro Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Moonglade Flightpath&lt;br /&gt;
*** [One stop Darnassus/TB flight paths still available, druid only]&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Western Plaguelands Alliance Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Searing Gorge Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Burning Steppes Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Kargath Flightpath&lt;br /&gt;
* Zeppelin &amp;amp; Boat Changes&lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Zeppelin from Orgrimmar -&amp;gt; Kargath&lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Zeppelin from Thousand Needles -&amp;gt; Gromgol &lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Boat for Feralas -&amp;gt; Darkshore/Auberdine&lt;br /&gt;
** &#039;&#039;&#039;[Adjusted]&#039;&#039;&#039; Ratchet -&amp;gt; Booty Bay; changed to Ratchet -&amp;gt; Booty Bay -&amp;gt; Tanaris (Steamwheedle Port)&lt;br /&gt;
* Azshara Crater PvP Camps/Vendors added to Azshara &lt;br /&gt;
* EPL/Silithus/WPvP Changes&lt;br /&gt;
* Mob Updates&lt;br /&gt;
** SM Elites&lt;br /&gt;
** Jaednar Elites&lt;br /&gt;
** Dustwallow Marsh Ony Mobs still elite?&lt;br /&gt;
&lt;br /&gt;
=== Leveling Reworks ===&lt;br /&gt;
* Boosted Experience&lt;br /&gt;
** Kills: 2x&lt;br /&gt;
** Quests: 3x&lt;br /&gt;
** Elite &amp;amp; Dungeon Quests: 10x&lt;br /&gt;
** Rested Exp: Gained 5x Faster&lt;br /&gt;
* Cost Adjustments&lt;br /&gt;
** Skill costs before 40 halved (50%) gold/silver cost.&lt;br /&gt;
** Mount Costs Reworked&lt;br /&gt;
*** Mounts &lt;br /&gt;
**** 60% - 10g &lt;br /&gt;
**** 100% - 100g&lt;br /&gt;
*** Riding Training&lt;br /&gt;
**** Apprentice [60%] - Free&lt;br /&gt;
**** Journeyman [100%] - 900g &lt;br /&gt;
&lt;br /&gt;
=== Auction House Rework ===&lt;br /&gt;
* All Auction Houses are linked (Ally/Horde/Neutral = Shared)&lt;br /&gt;
* Deposit is 50% cost, and auctions last 2x as long (UI does not show updated values when posting however)&lt;br /&gt;
&lt;br /&gt;
===Mob Ability Updates===&lt;br /&gt;
&lt;br /&gt;
* Many mobs have buffed versions of their old abilities as well as new skills in their rosters such as stuns, snares, roots and silences/disarms, there is also scripting to utilize these unique effects and challenge players.&lt;br /&gt;
* [[Hunter Pets|Hunter Pet]] Skills Updated&lt;br /&gt;
&lt;br /&gt;
=== [[Items|Loot Reworks]] ===&lt;br /&gt;
* Vanilla+ Specific [https://github.com/hawaiisa/Atlas AtlasLoot+] to see where new loot drops + new reputation rewards: &amp;lt;nowiki&amp;gt;https://github.com/hawaiisa/Atlas&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Profession Loot Massively Overhauled - Especially early game loot to provide effective weapons and gear in lieu of dungeons and elite rewards or AH gear.&lt;br /&gt;
* Low Level Dungeon and Class Quest loot buffed in many instances, many formerly useless items have been changed to be far more powerful or better itemized. &lt;br /&gt;
* Endgame Reputation Rewards buffed&lt;br /&gt;
* T1 sets operate on token system which requires reputation and crafting with materials within BRD as opposed to directly dropping from MC.  &lt;br /&gt;
&lt;br /&gt;
=== Limited Cross-Faction ===&lt;br /&gt;
* Enabled &lt;br /&gt;
** All chat functions and /world global server channel&lt;br /&gt;
** Trade functions (Proximity/Auction House)&lt;br /&gt;
** Party/Raid Invites [[Cross Faction Raiding|[See: Cross-Faction Raiding]]]&lt;br /&gt;
* Disabled&lt;br /&gt;
** Mail Functions&lt;br /&gt;
** Guild Invite&lt;br /&gt;
** /who [Only displays players from your faction, use .server info to see server population and uptime.]&lt;br /&gt;
** Battlegrounds&lt;br /&gt;
=== Talent/Hybrid Spec Revamps ===&lt;br /&gt;
* New Roles and Tiersets for [[Classes]]&lt;br /&gt;
* Hybrid DPS/Tank Specs buffed to be inline with pure DPS/Tank Classes (Eg - Prot Paladin/Enh Shaman/Feral Druid are viable raid tanks)&lt;br /&gt;
* Talent Respec costs reworked&lt;br /&gt;
** 1g floor; 5g cap&lt;br /&gt;
** Much faster decay (1 week full decay from 5g to 1g)&lt;br /&gt;
=== Ironman System ===&lt;br /&gt;
* Ironman&#039;s Resolve - 5% Buff to: Damage/Healing Done by Player; 5% Reduced Damage Received&lt;br /&gt;
** Active from 2-59, cannot be clicked off or removed EXCEPT by death. &lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; There is a separate buff at level 1 that does not provide any game effects, this may be right-clicked off if you do not wish to attempt the challenge and risk humiliation.&lt;br /&gt;
** Removed on &#039;&#039;&#039;ANY&#039;&#039;&#039; PvE death&lt;br /&gt;
*** &#039;&#039;Exclusions&#039;&#039;&lt;br /&gt;
**** Deaths before level 10&lt;br /&gt;
**** Death via PvP &lt;br /&gt;
***** [Beware gankers regardless! They can chainpull mobs or weaken/stun/disable you to grief, if a mob gets killing blow Ironman buff is lost.]&lt;br /&gt;
**** Deaths to environment [eg: Fall/Fire/Lava]&lt;br /&gt;
* Rewards: &lt;br /&gt;
** Ironman&#039;s Medallion (/flex for a cosmetic model size increase a la firewater elixir)&lt;br /&gt;
** Serverwide announcement of name/race/class&lt;br /&gt;
** 15 minute invulnerability buff upon hitting 60&lt;br /&gt;
* [[Hall of Fame|Confirmed Ironman Characters List]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Classes&amp;diff=1606</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Classes&amp;diff=1606"/>
		<updated>2023-07-12T18:02:13Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== [[Druid|- Druid]] ===&lt;br /&gt;
&lt;br /&gt;
*Shapeshifting Changed - No longer castable while silenced, on separate GCD group than standard abilities. &lt;br /&gt;
*Powershifting removed/Furor significantly nerfed (12s icd at max rank) &lt;br /&gt;
*Mobility slightly reduced due to silence changes and pvp set bonus nerfs. &lt;br /&gt;
*Manual Crowd Pummeler Nerfed (1 hour global CD, no charges) - Effect replaced by feral talent.&lt;br /&gt;
*Wrath casting immune to damage from pushback as baseline&lt;br /&gt;
*Moonkin Form (Originally 31pt, moved to 21pt and Moonkin Aura split into 2 talents (Originally combined, now 31 pt), talented form is available earlier to smooth leveling experience for Balance spec and enable more hybrid options&lt;br /&gt;
*Can equip fist weapons in offhand&lt;br /&gt;
*Multiple procs that work in form have been added to endgame item sets/weapons.Typically [Equip: On Hit xxx] type effects will function in form. &lt;br /&gt;
&lt;br /&gt;
=== [[Hunter|- Hunter]] ===&lt;br /&gt;
&lt;br /&gt;
* All pet families have new unique skills. Most pet types now have some unique ability. [[Hunter Pets|[See Hunter Pets]]]&lt;br /&gt;
* Taming made significantly more difficult.&lt;br /&gt;
* Deadzone increased to 10y.&lt;br /&gt;
* Melee abilities amplified, survival tree focused on melee. &lt;br /&gt;
&lt;br /&gt;
=== [[Mage|- Mage]] ===&lt;br /&gt;
&lt;br /&gt;
* Fire and Arcane buffed to be more inline with Frost utility and dps&lt;br /&gt;
* Arcane has multiple utility spells like Brilliance Aura (AoE mana regen aura)&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin|- Paladin]] ===&lt;br /&gt;
&lt;br /&gt;
* Protection given Second Wind, mana regen when healed. &lt;br /&gt;
* Crusader Strike Baseline Added - Instant attack that gives stacking haste buff 5% to 25%&lt;br /&gt;
* Holy given various additional talents to enable more PvP/AoE/Open World utility. &lt;br /&gt;
&lt;br /&gt;
=== [[Priest|- Priest]] ===&lt;br /&gt;
&lt;br /&gt;
* Disc/Holy becomes viable DPS build via Smite Spec&lt;br /&gt;
* Shadow utility/mana sustain increased&lt;br /&gt;
* Shadow PvP CC/blackout rebalanced&lt;br /&gt;
&lt;br /&gt;
=== [[Rogue|- Rogue]] ===&lt;br /&gt;
&lt;br /&gt;
* Offensive abilities mostly nerfed across the board&lt;br /&gt;
* Cloak of Shadows added as 21 pt Sub Talent. &lt;br /&gt;
* Assassination can increase duration of CC effects &lt;br /&gt;
* Blade Flurry massively reduced CD (30 seconds)&lt;br /&gt;
* Adrenaline Rush provides immunity to fear during duration&lt;br /&gt;
&lt;br /&gt;
=== [[Shaman|- Shaman]] ===&lt;br /&gt;
&lt;br /&gt;
* Enhancement Redesigned - Viable as both DPS or Tank role now depending on talent and gear choices, significant endgame mail gear additions with +def and tank gearing options. &lt;br /&gt;
* Dual Wielding - Can equip fist weapons in the offhand slot.&lt;br /&gt;
* Totems on shorted GCD (1s), on separate GCD group than standard abilities (think potions/scrolls).&lt;br /&gt;
* Elemental/resto viable raid/aoe healing spec focused on chain heal that can dps if low healing requirements in raid/fight. &lt;br /&gt;
&lt;br /&gt;
=== [[Warlock|- Warlock]] ===&lt;br /&gt;
&lt;br /&gt;
* Soul Drain becomes high damage short duration &#039;execute&#039; ability.&lt;br /&gt;
* Life Tap off GCD, has short cooldown. &lt;br /&gt;
* Health Funnel provides 20% damage reduction in addition to usual effects, when combined with new talents, lock pets can hold threat and function as tanks for their masters far more effectively (not dungeon/raid level of course). &lt;br /&gt;
&lt;br /&gt;
=== - [[Warrior]] ===&lt;br /&gt;
* Melee skill range slightly increased across the board.&lt;br /&gt;
* &#039;&#039;Rend&#039;&#039; scales with Attack Power, &#039;&#039;Revenge&#039;&#039; deals 50% weapon damage.&lt;br /&gt;
* In-combat health regeneration!&lt;br /&gt;
* New talents:&lt;br /&gt;
** &#039;&#039;Parabellum&#039;&#039;: Reduce the cooldown of all your skills.&lt;br /&gt;
** &#039;&#039;Berserker&#039;s Blood&#039;&#039;: Gain major bonuses as your health declines.&lt;br /&gt;
** Constitution: % of HP as Strength, Poison/Disease immunity.when at HP thresholds&lt;br /&gt;
* And much more! See [[Warrior]] page for more information.&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Classes&amp;diff=1605</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Classes&amp;diff=1605"/>
		<updated>2023-07-12T18:00:42Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== [[Druid|- Druid]] ===&lt;br /&gt;
&lt;br /&gt;
*Shapeshifting Changed - No longer castable while silenced, on separate GCD group than standard abilities. &lt;br /&gt;
*Powershifting removed/Furor significantly nerfed (12s icd at max rank) &lt;br /&gt;
*Mobility slightly reduced due to silence changes and pvp set bonus nerfs. &lt;br /&gt;
*Manual Crowd Pummeler Nerfed (1 hour global CD, no charges) - Effect replaced by feral talent.&lt;br /&gt;
*Wrath casting immune to damage from pushback as baseline&lt;br /&gt;
*Moonkin Form and Aura split, form available earlier to smooth leveling experience for Balance spec and enable more hybrid options &lt;br /&gt;
*Can equip fist weapons in offhand&lt;br /&gt;
*Multiple procs that work in form have been added to endgame item sets/weapons.Typically [Equip: On Hit xxx] type effects will function in form. &lt;br /&gt;
&lt;br /&gt;
=== [[Hunter|- Hunter]] ===&lt;br /&gt;
&lt;br /&gt;
* All pet families have new unique skills. Most pet types now have some unique ability. [[Hunter Pets|[See Hunter Pets]]]&lt;br /&gt;
* Taming made significantly more difficult.&lt;br /&gt;
* Deadzone increased to 10y.&lt;br /&gt;
* Melee abilities amplified, survival tree focused on melee. &lt;br /&gt;
&lt;br /&gt;
=== [[Mage|- Mage]] ===&lt;br /&gt;
&lt;br /&gt;
* Fire and Arcane buffed to be more inline with Frost utility and dps&lt;br /&gt;
* Arcane has multiple utility spells like Brilliance Aura (AoE mana regen aura)&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin|- Paladin]] ===&lt;br /&gt;
&lt;br /&gt;
* Protection given Second Wind, mana regen when healed. &lt;br /&gt;
* Crusader Strike Baseline Added - Instant attack that gives stacking haste buff 5% to 25%&lt;br /&gt;
* Holy given various additional talents to enable more PvP/AoE/Open World utility. &lt;br /&gt;
&lt;br /&gt;
=== [[Priest|- Priest]] ===&lt;br /&gt;
&lt;br /&gt;
* Disc/Holy becomes viable DPS build via Smite Spec&lt;br /&gt;
* Shadow utility/mana sustain increased&lt;br /&gt;
* Shadow PvP CC/blackout rebalanced&lt;br /&gt;
&lt;br /&gt;
=== [[Rogue|- Rogue]] ===&lt;br /&gt;
&lt;br /&gt;
* Offensive abilities mostly nerfed across the board&lt;br /&gt;
* Cloak of Shadows added as 21 pt Sub Talent. &lt;br /&gt;
* Assassination can increase duration of CC effects &lt;br /&gt;
* Blade Flurry massively reduced CD (30 seconds)&lt;br /&gt;
* Adrenaline Rush provides immunity to fear during duration&lt;br /&gt;
&lt;br /&gt;
=== [[Shaman|- Shaman]] ===&lt;br /&gt;
&lt;br /&gt;
* Enhancement Redesigned - Viable as both DPS or Tank role now depending on talent and gear choices, significant endgame mail gear additions with +def and tank gearing options. &lt;br /&gt;
* Dual Wielding - Can equip fist weapons in the offhand slot.&lt;br /&gt;
* Totems on shorted GCD (1s), on separate GCD group than standard abilities (think potions/scrolls).&lt;br /&gt;
* Elemental/resto viable raid/aoe healing spec focused on chain heal that can dps if low healing requirements in raid/fight. &lt;br /&gt;
&lt;br /&gt;
=== [[Warlock|- Warlock]] ===&lt;br /&gt;
&lt;br /&gt;
* Soul Drain becomes high damage short duration &#039;execute&#039; ability.&lt;br /&gt;
* Life Tap off GCD, has short cooldown. &lt;br /&gt;
* Health Funnel provides 20% damage reduction in addition to usual effects, when combined with new talents, lock pets can hold threat and function as tanks for their masters far more effectively (not dungeon/raid level of course). &lt;br /&gt;
&lt;br /&gt;
=== - [[Warrior]] ===&lt;br /&gt;
* Melee skill range slightly increased across the board.&lt;br /&gt;
* &#039;&#039;Rend&#039;&#039; scales with Attack Power, &#039;&#039;Revenge&#039;&#039; deals 50% weapon damage.&lt;br /&gt;
* In-combat health regeneration!&lt;br /&gt;
* New talents:&lt;br /&gt;
** &#039;&#039;Parabellum&#039;&#039;: Reduce the cooldown of all your skills.&lt;br /&gt;
** &#039;&#039;Berserker&#039;s Blood&#039;&#039;: Gain major bonuses as your health declines.&lt;br /&gt;
** Constitution: % of HP as Strength, Poison/Disease immunity.when at HP thresholds&lt;br /&gt;
* And much more! See [[Warrior]] page for more information.&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1604</id>
		<title>Zul&#039;Gurub</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1604"/>
		<updated>2023-07-12T05:06:38Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Attunement Quest ===&lt;br /&gt;
1. Stranglethorn Vale - [High Priestess Hai&#039;watna] - The quest item drops at the entrance to the ZG (Usually respawns on the towers closest to the entrance on the right or left. Turn in to Yojamba Isle (Moved to bottom right of STV instead of top left)&lt;br /&gt;
&lt;br /&gt;
2. Next quest - Collect mojo from various Troll Mobs on worldmap: &lt;br /&gt;
&lt;br /&gt;
* Wandering along the main road in Alterac between the Yeti and the village of the trolls &amp;quot;Somethingtrollish Envoy&amp;quot; - &lt;br /&gt;
* Ogres near Karazhan &lt;br /&gt;
* Trolls in Zul`Mashar in Eastern plaguelands &lt;br /&gt;
* Turn in to Yojamba Isle &lt;br /&gt;
&lt;br /&gt;
3. Next quest - Collect mojo from Troll Bosses/Elites in instances (and one in Hinterlands) &lt;br /&gt;
&lt;br /&gt;
* Hinterlands - Jintha&#039;alor in the cave with the Hakkar egg from the priestess&lt;br /&gt;
* Zul&#039;Farrak - Chief Ukorz Sandscalp (Last boss of instance)&lt;br /&gt;
* Temple of Atal&#039;Hakkar (ST) - Atal&#039;alarion (Troll Berserker in the center pool that appears after clicking the statues)&lt;br /&gt;
* Lower Blackrock Spire (15m) - Master Voone&lt;br /&gt;
4. Turn in at Yojamba Isle to receive the Mojo Filled Key. &lt;br /&gt;
&lt;br /&gt;
=== New Bosses ===&lt;br /&gt;
Azus the Bloodseeker&lt;br /&gt;
&lt;br /&gt;
Nameless Hermit&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1603</id>
		<title>Zul&#039;Gurub</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1603"/>
		<updated>2023-07-12T03:01:15Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Attunement Quest ===&lt;br /&gt;
1. The quest item drops at the entrance to the ZG (High priestess ... usually respawns on the towers closest to the entrance on the right or left. Turn in to Mojamba Isle (Moved to bottom right of STV instead of top left)&lt;br /&gt;
&lt;br /&gt;
2. Next quest - Collect mojo from various Troll Mobs on worldmap: &lt;br /&gt;
&lt;br /&gt;
* Wandering along the main road in Alterac between the Yeti and the village of the trolls &amp;quot;Somethingtrollish Envoy&amp;quot; - &lt;br /&gt;
* Ogres near Karazhan &lt;br /&gt;
* Trolls in Zul`Mashar in Eastern plaguelands &lt;br /&gt;
&lt;br /&gt;
3. Next quest - Collect mojo from Troll Bosses/Elites in instances (and one in Hinterlands) &lt;br /&gt;
&lt;br /&gt;
* Hinterlands - Jintha&#039;alor in the cave with the Hakkar egg from the priestess&lt;br /&gt;
* Zul&#039;Farrak - Chief Ukorz Sandscalp (Last boss of instance)&lt;br /&gt;
* Temple of Atal&#039;Hakkar (ST) - Atal&#039;alarion (Troll Berserker in the center pool that appears after clicking the statues)&lt;br /&gt;
* Lower Blackrock Spire (15m) - Master Voone&lt;br /&gt;
4. Turn in at Mojamba Isle to receive the Mojo Filled Key. &lt;br /&gt;
&lt;br /&gt;
=== New Bosses ===&lt;br /&gt;
Azus the Bloodseeker&lt;br /&gt;
&lt;br /&gt;
Nameless Hermit&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1602</id>
		<title>Zul&#039;Gurub</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1602"/>
		<updated>2023-07-12T02:40:28Z</updated>

		<summary type="html">&lt;p&gt;Dean: /* Attunement Quest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Attunement Quest ===&lt;br /&gt;
1. The quest item drops at the entrance to the ZG (High priestess ... usually respawns on the towers closest to the entrance on the right or left. Turn in to Mojamba Isle (Moved to bottom right of STV instead of top left)&lt;br /&gt;
&lt;br /&gt;
2. Next quest - Collect mojo from various Troll Mobs on worldmap: &lt;br /&gt;
&lt;br /&gt;
* Wandering along the main road in Alterac between the Yeti and the village of the trolls &amp;quot;Somethingtrollish Envoy&amp;quot; - &lt;br /&gt;
* Ogres near Karazhan &lt;br /&gt;
* Trolls in Zul`Mashar in Eastern plaguelands &lt;br /&gt;
&lt;br /&gt;
3. Next quest - Collect mojo from Troll Bosses/Elites in instances (and one in Hinterlands) &lt;br /&gt;
&lt;br /&gt;
* Hinterlands - Jintha&#039;alor in the cave with the Hakkar egg from the priestess&lt;br /&gt;
* Zul&#039;Farrak - Chief Ukorz Sandscalp (Last boss of instance)&lt;br /&gt;
* Temple of Atal&#039;Hakkar (ST) - Atal&#039;alarion (Troll Berserker in the center pool that appears after clicking the statues)&lt;br /&gt;
* Lower Blackrock Spire (15m) - Master Voone&lt;br /&gt;
&lt;br /&gt;
=== New Bosses ===&lt;br /&gt;
Azus the Bloodseeker&lt;br /&gt;
&lt;br /&gt;
Nameless Hermit&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1601</id>
		<title>Zul&#039;Gurub</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Zul%27Gurub&amp;diff=1601"/>
		<updated>2023-07-12T01:30:58Z</updated>

		<summary type="html">&lt;p&gt;Dean: Created page with &amp;quot;=== Attunement Quest === 1. The quest item drops at the entrance to the ZG (High priestess ... usually respawns on the towers closest to the entrance on the right or left. Turn in to Mojamba Isle (Moved to bottom right of STV instead of top left)  2. Next quest - collect mojo from various Troll Mobs in world:   * Wandering along the main road in Alterac between the Yeti and the village of the trolls &amp;quot;Somethingtrollish Envoy&amp;quot; -  * Ogres near Karazhan  * Trolls in Zul`Mash...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Attunement Quest ===&lt;br /&gt;
1. The quest item drops at the entrance to the ZG (High priestess ... usually respawns on the towers closest to the entrance on the right or left. Turn in to Mojamba Isle (Moved to bottom right of STV instead of top left)&lt;br /&gt;
&lt;br /&gt;
2. Next quest - collect mojo from various Troll Mobs in world: &lt;br /&gt;
&lt;br /&gt;
* Wandering along the main road in Alterac between the Yeti and the village of the trolls &amp;quot;Somethingtrollish Envoy&amp;quot; - &lt;br /&gt;
* Ogres near Karazhan &lt;br /&gt;
* Trolls in Zul`Mashar in Eastern plaguelands &lt;br /&gt;
&lt;br /&gt;
3. Next quest - Collect mojo from Troll Bosses/Elites &lt;br /&gt;
&lt;br /&gt;
* In the Hinterland on the mountain Jintha&#039;alor in the cave with the Hakkar egg from the priestess &lt;br /&gt;
* The last boss in ZF - Chief Ukorz Sandscalp - &lt;br /&gt;
* Troll berserk in the Temple of Atal Hakar (ST) Atal&#039;alarion that appears after clicking the statues&lt;br /&gt;
* LBRS from Master Voone&lt;br /&gt;
&lt;br /&gt;
=== New Bosses ===&lt;br /&gt;
Azus the Bloodseeker&lt;br /&gt;
&lt;br /&gt;
Nameless Hermit&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=User_Interface&amp;diff=1600</id>
		<title>User Interface</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=User_Interface&amp;diff=1600"/>
		<updated>2023-07-02T22:40:42Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== General Addons: ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/KrekoG/vanillaplus#addons-maintained-by-the-community Vanilla Plus Github Addon Discussion: https://github.com/KrekoG/vanillaplus#addons-maintained-by-the-community]&lt;br /&gt;
* [https://github.com/hawaiisa/Atlas AtlasLoot (V+ Updated Dungeon/Raid/Profession Tables): https://github.com/hawaiisa/Atlas]&lt;br /&gt;
* [https://github.com/cgoodwin117/pfUI-vanillaplus pfUI with V+ fixes: https://github.com/cgoodwin117/pfUI-vanillaplus]&lt;br /&gt;
* [https://github.com/hawaiisa/pfQuest-vanillaplus pfQuest with V+ fixes: https://github.com/hawaiisa/pfQuest-vanillaplus]&lt;br /&gt;
** [pfQuest is far recommended over Questie, many Questie features will break on this server]&lt;br /&gt;
* [https://github.com/Borcsa134/BetterCharacterStats BetterCharacterStats w/ V+ stat values/conversions] ([[Combat Formula Adjustments|See: Mechanical Changes]]): https://github.com/Borcsa134/BetterCharacterStats&lt;br /&gt;
* [https://github.com/KrekoG/SpecialTalentUI Special Talent UI Revamp: https://github.com/KrekoG/SpecialTalentUI]&lt;br /&gt;
** Allows previewing builds and can save presets for role swaps (Can function as ingame talent calculator)&lt;br /&gt;
* [https://github.com/GoodOldWoW/MonkeySpeed MonkeySpeed: https://github.com/GoodOldWoW/MonkeySpeed]&lt;br /&gt;
** Displays your current movespeed as xxx%. (Very useful for testing and confirming movespeed effects and how they stack/coincide eg. Druid/Shaman forms under snares/movespeed buffs)&lt;br /&gt;
* (SuperMacro/ElvUI/Large 1.12 Projects?)&lt;br /&gt;
&lt;br /&gt;
==== Vanilla+ Class/Role Specific Tools: ====&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/hawaiisa/StarfallStunTimer Druid Starfall Stun CD Timer] [[Druid|(See: Druid Class Changes)]]: https://github.com/hawaiisa/StarfallStunTimer&lt;br /&gt;
* [https://github.com/KrekoG/BloodlustHelper Shaman Bloodlust Buff Tracking UI] [[Shaman|(See: Shaman Class Changes):]] https://github.com/KrekoG/BloodlustHelper&lt;br /&gt;
&lt;br /&gt;
=== Macros: ===&lt;br /&gt;
- 1.12 Macro Guides&lt;br /&gt;
&lt;br /&gt;
- Super Macro Guides/Links&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=User_Interface&amp;diff=1599</id>
		<title>User Interface</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=User_Interface&amp;diff=1599"/>
		<updated>2023-07-01T09:13:56Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== General Addons: ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/KrekoG/vanillaplus#addons-maintained-by-the-community Vanilla Plus Github Addon Discussion: https://github.com/KrekoG/vanillaplus#addons-maintained-by-the-community]&lt;br /&gt;
* [https://github.com/hawaiisa/Atlas AtlasLoot (V+ Updated Dungeon/Raid/Profession Tables): https://github.com/hawaiisa/Atlas]&lt;br /&gt;
* [https://github.com/cgoodwin117/pfUI-vanillaplus pfUI with V+ fixes: https://github.com/cgoodwin117/pfUI-vanillaplus]&lt;br /&gt;
* [Add pfQuest standalone with V+ fixes link here]&lt;br /&gt;
** [pfQuest is far recommended over Questie, many Questie features will break on this server]&lt;br /&gt;
* [https://github.com/Borcsa134/BetterCharacterStats BetterCharacterStats w/ V+ stat values/conversions] ([[Combat Formula Adjustments|See: Mechanical Changes]]): https://github.com/Borcsa134/BetterCharacterStats&lt;br /&gt;
* [https://github.com/KrekoG/SpecialTalentUI Special Talent UI Revamp: https://github.com/KrekoG/SpecialTalentUI]&lt;br /&gt;
** Allows previewing builds and can save presets for role swaps (Can function as ingame talent calculator)&lt;br /&gt;
* [https://github.com/GoodOldWoW/MonkeySpeed MonkeySpeed: https://github.com/GoodOldWoW/MonkeySpeed]&lt;br /&gt;
** Displays your current movespeed as xxx%. (Very useful for testing and confirming movespeed effects and how they stack/coincide eg. Druid/Shaman forms under snares/movespeed buffs)&lt;br /&gt;
* (SuperMacro/ElvUI/Large 1.12 Projects?)&lt;br /&gt;
&lt;br /&gt;
==== Vanilla+ Class/Role Specific Tools: ====&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/hawaiisa/StarfallStunTimer Druid Starfall Stun CD Timer] [[Druid|(See: Druid Class Changes)]]: https://github.com/hawaiisa/StarfallStunTimer&lt;br /&gt;
* [https://github.com/KrekoG/BloodlustHelper Shaman Bloodlust Buff Tracking UI] [[Shaman|(See: Shaman Class Changes):]] https://github.com/KrekoG/BloodlustHelper&lt;br /&gt;
&lt;br /&gt;
=== Macros: ===&lt;br /&gt;
- 1.12 Macro Guides&lt;br /&gt;
&lt;br /&gt;
- Super Macro Guides/Links&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1598</id>
		<title>General Server Information</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1598"/>
		<updated>2023-07-01T09:12:32Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Mechanical Changes ===&lt;br /&gt;
* Player Stat Changes&lt;br /&gt;
** 3 Intellect = +1 spell power/healing&lt;br /&gt;
*Mob Debuff Limit raised to 40. &lt;br /&gt;
* Player Defense Skill Tables Adjusted&lt;br /&gt;
** Mob Critical Chance - 15% baseline&lt;br /&gt;
** Mob Defense Table - Compared to standard Vanilla, mobs are &#039;1 level higher&#039; as in they have 5 higher defense skill for comparable level.&lt;br /&gt;
** Player Hit Chance - Due to defense table, player hit chance is lowered and higher %s are necessary for 100% hit. &lt;br /&gt;
*** Weapon Skill/Glancing calculations adjusted. [Need more data]&lt;br /&gt;
* Spirit Regen Significantly buffed outside of combat, hp regen values buffed massively for all classes.&lt;br /&gt;
** Warriors, Rogues and Troll races can utilize this to limited effect in combat for healing.&lt;br /&gt;
* Fire/Environmental/Fall Damage Massively Increased - Approximately 3x higher damage for fall; fire/lava is now percentage based (dangerous even for tanky characters now)&lt;br /&gt;
* Most buffs of similar types now stack instead of only taking highest value buff [Eg - Un&#039;Goro Spirit Buff and Priest Divine Spirit now stack; Many elixirs now stack with similar buffs, etc]&lt;br /&gt;
* Creature Mobs that flee when low on health will now flee in a direction directly opposing the player [Allows limited control of where mobs will flee to by controlling placement of your character]&lt;br /&gt;
* Invisible walls added to many instance/world locations to prevent techniques enabling &#039;reset points&#039; which were commonly utilized for AoE/boosting exploits such as Mara/ZF/Scholo.  &lt;br /&gt;
&lt;br /&gt;
=== World Changes ===&lt;br /&gt;
&lt;br /&gt;
* Flight Master Changes&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Ungoro Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Moonglade Flightpath&lt;br /&gt;
*** [One stop Darnassus/TB flight paths still available, druid only]&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Western Plaguelands Alliance Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Searing Gorge Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Burning Steppes Flightpath&lt;br /&gt;
* Zeppelin &amp;amp; Boat Changes&lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Zeppelin from Orgrimmar -&amp;gt; Kargath&lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Zeppelin from Thousand Needles -&amp;gt; Gromgol &lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Boat for Feralas -&amp;gt; Darkshore/Auberdine&lt;br /&gt;
** &#039;&#039;&#039;[Adjusted]&#039;&#039;&#039; Ratchet -&amp;gt; Booty Bay; changed to Ratchet -&amp;gt; Booty Bay -&amp;gt; Tanaris (Steamwheedle Port)&lt;br /&gt;
* Azshara Crater PvP Camps/Vendors added to Azshara &lt;br /&gt;
* EPL/Silithus/WPvP Changes&lt;br /&gt;
* Mob Updates&lt;br /&gt;
** SM Elites&lt;br /&gt;
** Jaednar Elites&lt;br /&gt;
** Dustwallow Marsh Ony Mobs still elite?&lt;br /&gt;
&lt;br /&gt;
=== Leveling Reworks ===&lt;br /&gt;
* Boosted Experience&lt;br /&gt;
** Kills: 2x&lt;br /&gt;
** Quests: 3x&lt;br /&gt;
** Elite &amp;amp; Dungeon Quests: 10x&lt;br /&gt;
** Rested Exp: Gained 5x Faster&lt;br /&gt;
* Cost Adjustments&lt;br /&gt;
** Skill costs before 40 halved (50%) gold/silver cost.&lt;br /&gt;
** Mount Costs Reworked&lt;br /&gt;
*** Mounts &lt;br /&gt;
**** 60% - 10g &lt;br /&gt;
**** 100% - 100g&lt;br /&gt;
*** Riding Training&lt;br /&gt;
**** Apprentice [60%] - Free&lt;br /&gt;
**** Journeyman [100%] - 900g &lt;br /&gt;
&lt;br /&gt;
=== Auction House Rework ===&lt;br /&gt;
* All Auction Houses are linked (Ally/Horde/Neutral = Shared)&lt;br /&gt;
* Deposit is 50% cost, and auctions last 2x as long (UI does not show updated values when posting however)&lt;br /&gt;
&lt;br /&gt;
===Mob Ability Updates===&lt;br /&gt;
&lt;br /&gt;
* Many mobs have buffed versions of their old abilities as well as new skills in their rosters such as stuns, snares, roots and silences/disarms, there is also scripting to utilize these unique effects and challenge players.&lt;br /&gt;
* [[Hunter Pets|Hunter Pet]] Skills Updated&lt;br /&gt;
&lt;br /&gt;
=== [[Items|Loot Reworks]] ===&lt;br /&gt;
* Vanilla+ Specific [https://github.com/hawaiisa/Atlas AtlasLoot+] to see where new loot drops + new reputation rewards: &amp;lt;nowiki&amp;gt;https://github.com/hawaiisa/Atlas&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Profession Loot Massively Overhauled - Especially early game loot to provide effective weapons and gear in lieu of dungeons and elite rewards or AH gear.&lt;br /&gt;
* Low Level Dungeon and Class Quest loot buffed in many instances, many formerly useless items have been changed to be far more powerful or better itemized. &lt;br /&gt;
* Endgame Reputation Rewards buffed&lt;br /&gt;
* T1 sets operate on token system which requires reputation and crafting with materials within BRD as opposed to directly dropping from MC.  &lt;br /&gt;
&lt;br /&gt;
=== Limited Cross-Faction ===&lt;br /&gt;
* Enabled &lt;br /&gt;
** All chat functions and /world global server channel&lt;br /&gt;
** Trade functions (Proximity/Auction House)&lt;br /&gt;
** Party/Raid Invites [[Cross Faction Raiding|[See: Cross-Faction Raiding]]]&lt;br /&gt;
* Disabled&lt;br /&gt;
** Mail Functions&lt;br /&gt;
** Guild Invite&lt;br /&gt;
** /who [Only displays players from your faction, use .server info to see server population and uptime.]&lt;br /&gt;
** Battlegrounds&lt;br /&gt;
=== Talent/Hybrid Spec Revamps ===&lt;br /&gt;
* New Roles and Tiersets for [[Classes]]&lt;br /&gt;
* Hybrid DPS/Tank Specs buffed to be inline with pure DPS/Tank Classes (Eg - Prot Paladin/Enh Shaman/Feral Druid are viable raid tanks)&lt;br /&gt;
* Talent Respec costs reworked&lt;br /&gt;
** 1g floor; 5g cap&lt;br /&gt;
** Much faster decay (1 week full decay from 5g to 1g)&lt;br /&gt;
=== Ironman System ===&lt;br /&gt;
* Ironman&#039;s Resolve - 5% Buff to: Damage/Healing Done by Player; 5% Reduced Damage Received&lt;br /&gt;
** Active from 2-59, cannot be clicked off or removed EXCEPT by death. &lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; There is a separate buff at level 1 that does not provide any game effects, this may be right-clicked off if you do not wish to attempt the challenge and risk humiliation.&lt;br /&gt;
** Removed on &#039;&#039;&#039;ANY&#039;&#039;&#039; PvE death&lt;br /&gt;
*** &#039;&#039;Exclusions&#039;&#039;&lt;br /&gt;
**** Deaths before level 10&lt;br /&gt;
**** Death via PvP &lt;br /&gt;
***** [Beware gankers regardless! They can chainpull mobs or weaken/stun/disable you to grief, if a mob gets killing blow Ironman buff is lost.]&lt;br /&gt;
**** Deaths to environment [eg: Fall/Fire/Lava]&lt;br /&gt;
* Rewards: &lt;br /&gt;
** Ironman&#039;s Medallion (/flex for a cosmetic model size increase a la firewater elixir)&lt;br /&gt;
** Serverwide announcement of name/race/class&lt;br /&gt;
** 15 minute invulnerability buff upon hitting 60&lt;br /&gt;
* [[Hall of Fame|Confirmed Ironman Characters List]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Racial_Ability_Changes&amp;diff=1597</id>
		<title>Racial Ability Changes</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Racial_Ability_Changes&amp;diff=1597"/>
		<updated>2023-07-01T07:14:59Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below are a list of  effects and cooldowns of all racials within Vanilla+&lt;br /&gt;
&lt;br /&gt;
=== Base Racials ===&lt;br /&gt;
* &#039;&#039;&#039;Alliance&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Dwarf&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**** Maces [1H, 2H]: +5&lt;br /&gt;
**** Axes [1H, 2H]: +5&lt;br /&gt;
**** Guns: +5&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**** &#039;&#039;&#039;Stoneform&#039;&#039;&#039; [Instant, 5m] - While active, grants immunity to Bleed, Poison, and disease effects. In addition, physical damage taken reduced by 20%. Lasts 15 seconds.&lt;br /&gt;
**** &#039;&#039;&#039;Find Treasure&#039;&#039;&#039; [Unchanged]&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;Passives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Frost Resistance&#039;&#039;&#039; increased by +20.&lt;br /&gt;
****&#039;&#039;&#039;Metallurgy Specialization&#039;&#039;&#039; +15 to Mining and Blacksmithing skills.&lt;br /&gt;
** &#039;&#039;&#039;Gnome&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**** Daggers: +5&lt;br /&gt;
**** Fist Weapons/Unarmed Skill: +5&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**** &#039;&#039;&#039;Escape Artist&#039;&#039;&#039; [Instant, 1m] - Escape the effects of any immobilization or movement speed reduction effect.&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;Passives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Arcane Resistance&#039;&#039;&#039; increased by +20.&lt;br /&gt;
****&#039;&#039;&#039;Expansive Mind&#039;&#039;&#039; - Intellect increased by 10%&lt;br /&gt;
****&#039;&#039;&#039;Engineering Specialization&#039;&#039;&#039; - +15 to Engineering skill. &lt;br /&gt;
****&#039;&#039;&#039;Thirst for Adventure&#039;&#039;&#039; - Damage vs Giant type enemies increased by 5%&lt;br /&gt;
** &#039;&#039;&#039;Human&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****Maces [1H/2H] +5&lt;br /&gt;
****Swords [1H/2H] +5&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Perseverance&#039;&#039;&#039; [Instant, 3m] - Removes all Fear, Silence, and Movement Impairing Effects. &lt;br /&gt;
****&#039;&#039;&#039;Perception&#039;&#039;&#039; [Instant, 2m] - Dramatically increases stealth detection for 20 seconds.&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;Passives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Diplomacy&#039;&#039;&#039; [Unchanged] - Reputation gains increased by 10%.&lt;br /&gt;
****&#039;&#039;&#039;The Human Spirit&#039;&#039;&#039; - Spirit increased by 10%. &lt;br /&gt;
** &#039;&#039;&#039;Night Elf&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****Swords [1H only]: +5&lt;br /&gt;
****Polearms: +5&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Shadowmeld&#039;&#039;&#039; &#039;&#039;[Small Regen Buff, Instant, 10s]&#039;&#039; - Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect. Increases stealth level for rogues/druids. Provides bonus to mana/health regeneration while active. &lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;Passives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Nature Resistance&#039;&#039;&#039; increased by 20. &lt;br /&gt;
****&#039;&#039;&#039;Quickness&#039;&#039;&#039; &#039;&#039;[Reworked]&#039;&#039; - Increases your Agility, Movement Speed and Casting Speed by 5%. [Movement speed does not stack with any other MS effects]&lt;br /&gt;
****&#039;&#039;&#039;Ultravision&#039;&#039;&#039; Stealth detection increased.&lt;br /&gt;
****&#039;&#039;&#039;Wisp Spirit&#039;&#039;&#039; Transform into a wisp upon death, increasing speed by 50%. &lt;br /&gt;
* &#039;&#039;&#039;Horde&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Orc&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****Axes [1H, 2H]: +5&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Blood Fury&#039;&#039;&#039; &#039;&#039;[Rework, Instant, 3m] - Increases your chance to get a critical strike with all attacks and spells by 15% for 20 seconds but reduces healing effects on you by 25%.&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;Passives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Command&#039;&#039;&#039; &#039;&#039;[Buffed]&#039;&#039; - Damage by Hunter and Warlock Pets increased by 10%. &lt;br /&gt;
****&#039;&#039;&#039;Hardiness&#039;&#039;&#039; &#039;&#039;[Nerfed]&#039;&#039; - Chance to resist Stun effects increased by an additional 15%. &lt;br /&gt;
** &#039;&#039;&#039;Tauren&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****Fist Weapons/Unarmed: +5&lt;br /&gt;
****Maces [1H/2H]: +5&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**** &#039;&#039;&#039;Plainsrunning&#039;&#039;&#039; &#039;&#039;[Instant, No CD] - Gradually increases your running speed.&#039;&#039; &lt;br /&gt;
***** &#039;&#039;Any action or damage taken cancels the effect, only usable outdoors and out of combat.&#039;&#039; &lt;br /&gt;
**** &#039;&#039;&#039;War Stomp&#039;&#039;&#039; &#039;&#039;[Cast Changed, Instant, 2m] - Stun up to 5 enemies within 8 yards for 2 seconds.&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;Passives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Nature Resistance&#039;&#039;&#039; increased by +20.&lt;br /&gt;
****&#039;&#039;&#039;Endurance&#039;&#039;&#039; &#039;&#039;[Unchanged]&#039;&#039; - Total health increased by 5%. &lt;br /&gt;
****&#039;&#039;&#039;&#039;&#039;Cultivation&#039;&#039;&#039; [Unchanged] - Herbalism skill increased by 15.&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Troll&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****Daggers: +5&lt;br /&gt;
****Polearms: +5&lt;br /&gt;
****Axes [1H]: +5&lt;br /&gt;
****Bows: +5&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Berserking&#039;&#039;&#039; &#039;&#039;[Duration Buffed, Instant, 3m]&#039;&#039; - Increases your casting and attack speed by 10% to 30%.  At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking.  Lasts 20 sec.&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;Passives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Monster Slaying&#039;&#039;&#039; - Damage dealt versus Beasts and Dragonkins increased by 5%.&lt;br /&gt;
****&#039;&#039;&#039;Regeneration&#039;&#039;&#039; - [Buffed % and added combat regen] Health Regeneration Rate Increased by 20%. 15% of Total Health Regeneration may continue in combat.&lt;br /&gt;
** &#039;&#039;&#039;Undead&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****Swords [1H/2H]: +5&lt;br /&gt;
*** &#039;&#039;&#039;&#039;&#039;Active Skills&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Fake Death&#039;&#039;&#039; [&#039;&#039;Instant cast, 5 min cooldown]&#039;&#039; Feign death which may trick enemies into ignoring you. Lasts up to 30 seconds. While inside dungeons, lasts only 10 seconds and all threat is restored upon end of this effect.&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;Passives&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Shadow resistance&#039;&#039;&#039; increased by 20.&lt;br /&gt;
****&#039;&#039;&#039;Underwater Breathing&#039;&#039;&#039; Underwater Breath lasts 300% longer than normal.&lt;br /&gt;
&lt;br /&gt;
=== Priest Racial Changes ===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Alliance&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Dwarf&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Gnome&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Human&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Night Elf&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Horde&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Orc&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Tauren&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Troll&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Undead&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Main_Page&amp;diff=1596</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Main_Page&amp;diff=1596"/>
		<updated>2023-06-14T16:42:09Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= What’s Vanilla Plus? =&lt;br /&gt;
We are giving our favourite Classic game a new flavour: new challenges, discarded features, community-driven development based on suggestions from veteran players and freshmen alike. Face the need to re-think your usual specs, enjoy rebalanced classes, and try new unusual builds. Enjoy new bosses, battlegrounds and content without abandoning what created the true Vanilla experience. &lt;br /&gt;
&lt;br /&gt;
Vanilla Plus Wiki is a community driven project and not officially associated with the Vanilla Plus Development team. &lt;br /&gt;
&lt;br /&gt;
___________________________________________&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Getting Started!&#039;&#039;&#039; ===&lt;br /&gt;
* [https://vanillaplus.org/ &#039;&#039;&#039;Official Community Site Link&#039;&#039;&#039;]&lt;br /&gt;
* [[Client Setup|Installation Guide]]&lt;br /&gt;
* [[User Interface|1.12 and Vanilla+ Specific Addon/Macro Guides/Resources]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Ingame Changes&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* [[General Server Information]]&lt;br /&gt;
* [[Classes|Class/Ability/Talent Tree Changes [FULLY REVAMPED]]]&lt;br /&gt;
* [[PvP|PvP Changes]]&lt;br /&gt;
* [[Racial Ability Changes|Racial Abilities Rebalanced]]&lt;br /&gt;
* [[Items|Items Rebalanced]] [Including Fully Reworked [[Tiersets|Dungeon and Raid Tiersets]]]&lt;br /&gt;
* [[PvE Content|Dungeons &amp;amp; Raids Reworked]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;V+ Community Links&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://discord.gg/737mK3YDN9 Official V+ Discord]&#039;&#039;&#039;&lt;br /&gt;
* [https://hawaiisa.github.io/vanillaplus-talent-calculator/#/ V+ Talent Calculator]&lt;br /&gt;
* [[Patch Version History|Patch Changelogs]]&lt;br /&gt;
* [[Theorycrafting|V+ Metagaming/Theorycrafting Pages]]&lt;br /&gt;
* [[Troubleshooting|Common Ingame Issues/Technical Support/FAQs]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1595</id>
		<title>General Server Information</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1595"/>
		<updated>2023-06-14T15:53:14Z</updated>

		<summary type="html">&lt;p&gt;Dean: /* World Changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Mechanical Changes ===&lt;br /&gt;
* Player Stat Changes&lt;br /&gt;
** 3 Intellect = +1 spell power/healing&lt;br /&gt;
*Mob Debuff Limit raised to 40. &lt;br /&gt;
* Player Defense Skill Tables Adjusted&lt;br /&gt;
** Mob Critical Chance - 15% baseline&lt;br /&gt;
** Mob Defense Table - Compared to standard Vanilla, mobs are &#039;1 level higher&#039; as in they have 5 higher defense skill for comparable level.&lt;br /&gt;
** Player Hit Chance - Due to defense table, player hit chance is lowered and higher %s are necessary for 100% hit. &lt;br /&gt;
*** Weapon Skill/Glancing calculations adjusted. [Need more data]&lt;br /&gt;
* Spirit Regen Significantly buffed outside of combat, hp regen values buffed massively for all classes.&lt;br /&gt;
** Warriors and troll races can utilize this to limited effect in combat for healing. &lt;br /&gt;
* Fire/Environmental/Fall Damage Massively Increased - Approximately 3x higher damage for fall; fire/lava is now percentage based (dangerous even for tanky characters now)&lt;br /&gt;
* Most buffs of similar types now stack instead of only taking highest value buff [Eg - Un&#039;Goro Spirit Buff and Priest Divine Spirit now stack; Many elixirs now stack with similar buffs, etc]&lt;br /&gt;
* Creature Mobs that flee when low on health will now flee in a direction directly opposing the player [Allows limited control of where mobs will flee to by controlling placement of your character]&lt;br /&gt;
* Invisible walls added to many instance/world locations to prevent techniques enabling &#039;reset points&#039; which were commonly utilized for AoE/boosting exploits such as Mara/ZF/Scholo.  &lt;br /&gt;
&lt;br /&gt;
=== World Changes ===&lt;br /&gt;
&lt;br /&gt;
* Flight Master Changes&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Ungoro Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Moonglade Flightpath&lt;br /&gt;
*** [One stop Darnassus/TB flight paths still available, druid only]&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Western Plaguelands Alliance Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Searing Gorge Flightpath&lt;br /&gt;
** &#039;&#039;&#039;[Removed]&#039;&#039;&#039; Burning Steppes Flightpath&lt;br /&gt;
* Zeppelin &amp;amp; Boat Changes&lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Zeppelin from Orgrimmar -&amp;gt; Kargath&lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Zeppelin from Thousand Needles -&amp;gt; Gromgol &lt;br /&gt;
** &#039;&#039;&#039;[New]&#039;&#039;&#039; Boat for Feralas -&amp;gt; Darkshore/Auberdine&lt;br /&gt;
** &#039;&#039;&#039;[Adjusted]&#039;&#039;&#039; Ratchet -&amp;gt; Booty Bay; changed to Ratchet -&amp;gt; Booty Bay -&amp;gt; Tanaris (Steamwheedle Port)&lt;br /&gt;
* Azshara Crater PvP Camps/Vendors added to Azshara &lt;br /&gt;
* EPL/Silithus/WPvP Changes&lt;br /&gt;
* Mob Updates&lt;br /&gt;
** SM Elites&lt;br /&gt;
** Jaednar Elites&lt;br /&gt;
** Dustwallow Marsh Ony Mobs still elite?&lt;br /&gt;
&lt;br /&gt;
=== Leveling Reworks ===&lt;br /&gt;
* Boosted Experience&lt;br /&gt;
** Kills: 2x&lt;br /&gt;
** Quests: 3x&lt;br /&gt;
** Elite &amp;amp; Dungeon Quests: 10x&lt;br /&gt;
** Rested Exp: Gained 5x Faster&lt;br /&gt;
* Cost Adjustments&lt;br /&gt;
** Skill costs before 40 halved (50%) gold/silver cost.&lt;br /&gt;
** Mount Costs Reworked&lt;br /&gt;
*** Mounts &lt;br /&gt;
**** 60% - 10g &lt;br /&gt;
**** 100% - 100g&lt;br /&gt;
*** Riding Training&lt;br /&gt;
**** Apprentice [60%] - Free&lt;br /&gt;
**** Journeyman [100%] - 900g &lt;br /&gt;
&lt;br /&gt;
=== Auction House Rework ===&lt;br /&gt;
* All Auction Houses are linked (Ally/Horde/Neutral = Shared)&lt;br /&gt;
* Deposit is 50% cost, and auctions last 2x as long (UI does not show updated values when posting however)&lt;br /&gt;
&lt;br /&gt;
===Mob Ability Updates===&lt;br /&gt;
&lt;br /&gt;
* Many mobs have buffed versions of their old abilities as well as new skills in their rosters such as stuns, snares, roots and silences/disarms, there is also scripting to utilize these unique effects and challenge players.&lt;br /&gt;
* [[Hunter Pets|Hunter Pet]] Skills Updated&lt;br /&gt;
&lt;br /&gt;
=== [[Items|Loot Reworks]] ===&lt;br /&gt;
* Vanilla+ Specific [https://github.com/hawaiisa/Atlas AtlasLoot+] to see where new loot drops + new reputation rewards: &amp;lt;nowiki&amp;gt;https://github.com/hawaiisa/Atlas&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Profession Loot Massively Overhauled - Especially early game loot to provide effective weapons and gear in lieu of dungeons and elite rewards or AH gear.&lt;br /&gt;
* Low Level Dungeon and Class Quest loot buffed in many instances, many formerly useless items have been changed to be far more powerful or better itemized. &lt;br /&gt;
* Endgame Reputation Rewards buffed&lt;br /&gt;
&lt;br /&gt;
=== Limited Cross-Faction ===&lt;br /&gt;
* Enabled &lt;br /&gt;
** All chat functions and /world global server channel&lt;br /&gt;
** Trade functions (Proximity/Auction House)&lt;br /&gt;
** Party/Raid Invites [[Cross Faction Raiding|[See: Cross-Faction Raiding]]]&lt;br /&gt;
* Disabled&lt;br /&gt;
** Mail Functions&lt;br /&gt;
** Guild Invite&lt;br /&gt;
** /who [Only displays players from your faction, use .server info to see server population and uptime.]&lt;br /&gt;
** Battlegrounds&lt;br /&gt;
=== Talent/Hybrid Spec Revamps ===&lt;br /&gt;
* New Roles and Tiersets for [[Classes]]&lt;br /&gt;
* Hybrid DPS/Tank Specs buffed to be inline with pure DPS/Tank Classes (Eg - Prot Paladin/Enh Shaman/Feral Druid are viable raid tanks)&lt;br /&gt;
* Talent Respec costs reworked&lt;br /&gt;
** 1g floor; 5g cap&lt;br /&gt;
** Much faster decay (1 week full decay from 5g to 1g)&lt;br /&gt;
=== Ironman System ===&lt;br /&gt;
* Ironman&#039;s Resolve - 5% Buff to: Damage/Healing Done by Player; 5% Reduced Damage Received&lt;br /&gt;
** Active from 2-59, cannot be clicked off or removed EXCEPT by death. &lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; There is a separate buff at level 1 that does not provide any game effects, this may be right-clicked off if you do not wish to attempt the challenge and risk humiliation.&lt;br /&gt;
** Removed on &#039;&#039;&#039;ANY&#039;&#039;&#039; PvE death&lt;br /&gt;
*** &#039;&#039;Exclusions&#039;&#039;&lt;br /&gt;
**** Deaths before level 10&lt;br /&gt;
**** Death via PvP &lt;br /&gt;
***** [Beware gankers regardless! They can chainpull mobs or weaken/stun/disable you to grief, if a mob gets killing blow Ironman buff is lost.]&lt;br /&gt;
**** Deaths to environment [eg: Fall/Fire/Lava]&lt;br /&gt;
* Rewards: &lt;br /&gt;
** Ironman&#039;s Medallion (/flex for a cosmetic model size increase a la firewater elixir)&lt;br /&gt;
** Serverwide announcement of name/race/class&lt;br /&gt;
** 15 minute invulnerability buff upon hitting 60&lt;br /&gt;
* [[Hall of Fame|Confirmed Ironman Characters List]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Main_Page&amp;diff=1594</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Main_Page&amp;diff=1594"/>
		<updated>2023-06-14T15:47:32Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= What’s Vanilla Plus? =&lt;br /&gt;
We are giving our favourite Classic game a new flavour: new challenges, discarded features, community-driven development based on suggestions from veteran players and freshmen alike. Face the need to re-think your usual specs, enjoy rebalanced classes, and try new unusual builds. Enjoy new bosses, battlegrounds and content without abandoning what created the true Vanilla experience. &lt;br /&gt;
&lt;br /&gt;
Vanilla Plus Wiki is a community driven project and not officially associated with the Vanilla Plus Development team. &lt;br /&gt;
&lt;br /&gt;
___________________________________________&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Getting Started!&#039;&#039;&#039; ===&lt;br /&gt;
* [https://vanillaplus.org/ &#039;&#039;&#039;Official Community Site Link&#039;&#039;&#039;]&lt;br /&gt;
* [[Client Setup|Installation Guide]]&lt;br /&gt;
* [[User Interface|1.12 and Vanilla+ Specific Addon/Macro Guides/Resources]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;Ingame Changes&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* [[General Server Information]]&lt;br /&gt;
* [[Classes|Class/Ability/Talent Tree Changes [FULLY REVAMPED]]]&lt;br /&gt;
* [[PvP|PvP Changes]]&lt;br /&gt;
* [[Racial Ability Changes|Racial Abilities Rebalanced]]&lt;br /&gt;
* [[Items|Items Rebalanced]] [Including Fully Reworked [[Tiersets|Dungeon and Raid Tiersets]]]&lt;br /&gt;
* [[PvE Content|Dungeons &amp;amp; Raids Reworked]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;V+ Community Links&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* [https://discord.com/invite/aZf6JKmv?utm_source=Discord%20Widget&amp;amp;utm_medium=Connect &#039;&#039;&#039;Official V+ Discord&#039;&#039;&#039;]&lt;br /&gt;
* [https://hawaiisa.github.io/vanillaplus-talent-calculator/#/ V+ Talent Calculator]&lt;br /&gt;
* [[Patch Version History|Patch Changelogs]]&lt;br /&gt;
* [[Theorycrafting|V+ Metagaming/Theorycrafting Pages]]&lt;br /&gt;
* [[Troubleshooting|Common Ingame Issues/Technical Support/FAQs]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1593</id>
		<title>General Server Information</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1593"/>
		<updated>2023-06-14T15:47:10Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Mechanical Changes ===&lt;br /&gt;
* Player Stat Changes&lt;br /&gt;
** 3 Intellect = +1 spell power/healing&lt;br /&gt;
*Mob Debuff Limit raised to 40. &lt;br /&gt;
* Player Defense Skill Tables Adjusted&lt;br /&gt;
** Mob Critical Chance - 15% baseline&lt;br /&gt;
** Mob Defense Table - Compared to standard Vanilla, mobs are &#039;1 level higher&#039; as in they have 5 higher defense skill for comparable level.&lt;br /&gt;
** Player Hit Chance - Due to defense table, player hit chance is lowered and higher %s are necessary for 100% hit. &lt;br /&gt;
*** Weapon Skill/Glancing calculations adjusted. [Need more data]&lt;br /&gt;
* Spirit Regen Significantly buffed outside of combat, hp regen values buffed massively for all classes.&lt;br /&gt;
** Warriors and troll races can utilize this to limited effect in combat for healing. &lt;br /&gt;
* Fire/Environmental/Fall Damage Massively Increased - Approximately 3x higher damage for fall; fire/lava is now percentage based (dangerous even for tanky characters now)&lt;br /&gt;
* Most buffs of similar types now stack instead of only taking highest value buff [Eg - Un&#039;Goro Spirit Buff and Priest Divine Spirit now stack; Many elixirs now stack with similar buffs, etc]&lt;br /&gt;
* Creature Mobs that flee when low on health will now flee in a direction directly opposing the player [Allows limited control of where mobs will flee to by controlling placement of your character]&lt;br /&gt;
* Invisible walls added to many instance/world locations to prevent techniques enabling &#039;reset points&#039; which were commonly utilized for AoE/boosting exploits such as Mara/ZF/Scholo.  &lt;br /&gt;
&lt;br /&gt;
=== World Changes ===&lt;br /&gt;
&lt;br /&gt;
* Flight Master Changes&lt;br /&gt;
** Ungoro Flightpath removed&lt;br /&gt;
** Moonglade Flightpath removed &lt;br /&gt;
*** [One stop Darnassus/TB flight paths still available, druid only]&lt;br /&gt;
** Western Plaguelands Alliance Flightpath removed&lt;br /&gt;
** Searing Gorge Flightpath Removed&lt;br /&gt;
** Burning Steppes Flightpath Removed&lt;br /&gt;
* Zeppelin &amp;amp; Boat Changes&lt;br /&gt;
** Orgrimmar -&amp;gt; Gromgol Zeppelin changed to Orgrimmar -&amp;gt; Kargath&lt;br /&gt;
* Azshara Crater PvP Camps/Vendors added to Azshara &lt;br /&gt;
* EPL/Silithus/WPvP Changes&lt;br /&gt;
* Mob Updates&lt;br /&gt;
** SM Elites&lt;br /&gt;
** Jaednar Elites&lt;br /&gt;
** Dustwallow Marsh Ony Mobs still elite?&lt;br /&gt;
&lt;br /&gt;
=== Leveling Reworks ===&lt;br /&gt;
* Boosted Experience&lt;br /&gt;
** Kills: 2x&lt;br /&gt;
** Quests: 3x&lt;br /&gt;
** Elite &amp;amp; Dungeon Quests: 10x&lt;br /&gt;
** Rested Exp: Gained 5x Faster&lt;br /&gt;
* Cost Adjustments&lt;br /&gt;
** Skill costs before 40 halved (50%) gold/silver cost.&lt;br /&gt;
** Mount Costs Reworked&lt;br /&gt;
*** Mounts &lt;br /&gt;
**** 60% - 10g &lt;br /&gt;
**** 100% - 100g&lt;br /&gt;
*** Riding Training&lt;br /&gt;
**** Apprentice [60%] - Free&lt;br /&gt;
**** Journeyman [100%] - 900g &lt;br /&gt;
&lt;br /&gt;
=== Auction House Rework ===&lt;br /&gt;
* All Auction Houses are linked (Ally/Horde/Neutral = Shared)&lt;br /&gt;
* Deposit is 50% cost, and auctions last 2x as long (UI does not show updated values when posting however)&lt;br /&gt;
&lt;br /&gt;
===Mob Ability Updates===&lt;br /&gt;
&lt;br /&gt;
* Many mobs have buffed versions of their old abilities as well as new skills in their rosters such as stuns, snares, roots and silences/disarms, there is also scripting to utilize these unique effects and challenge players.&lt;br /&gt;
* [[Hunter Pets|Hunter Pet]] Skills Updated&lt;br /&gt;
&lt;br /&gt;
=== [[Items|Loot Reworks]] ===&lt;br /&gt;
* Vanilla+ Specific [https://github.com/hawaiisa/Atlas AtlasLoot+] to see where new loot drops + new reputation rewards: &amp;lt;nowiki&amp;gt;https://github.com/hawaiisa/Atlas&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Profession Loot Massively Overhauled - Especially early game loot to provide effective weapons and gear in lieu of dungeons and elite rewards or AH gear.&lt;br /&gt;
* Low Level Dungeon and Class Quest loot buffed in many instances, many formerly useless items have been changed to be far more powerful or better itemized. &lt;br /&gt;
* Endgame Reputation Rewards buffed&lt;br /&gt;
&lt;br /&gt;
=== Limited Cross-Faction ===&lt;br /&gt;
* Enabled &lt;br /&gt;
** All chat functions and /world global server channel&lt;br /&gt;
** Trade functions (Proximity/Auction House)&lt;br /&gt;
** Party/Raid Invites [[Cross Faction Raiding|[See: Cross-Faction Raiding]]]&lt;br /&gt;
* Disabled&lt;br /&gt;
** Mail Functions&lt;br /&gt;
** Guild Invite&lt;br /&gt;
** /who [Only displays players from your faction, use .server info to see server population and uptime.]&lt;br /&gt;
** Battlegrounds&lt;br /&gt;
=== Talent/Hybrid Spec Revamps ===&lt;br /&gt;
* New Roles and Tiersets for [[Classes]]&lt;br /&gt;
* Hybrid DPS/Tank Specs buffed to be inline with pure DPS/Tank Classes (Eg - Prot Paladin/Enh Shaman/Feral Druid are viable raid tanks)&lt;br /&gt;
* Talent Respec costs reworked&lt;br /&gt;
** 1g floor; 5g cap&lt;br /&gt;
** Much faster decay (1 week full decay from 5g to 1g)&lt;br /&gt;
=== Ironman System ===&lt;br /&gt;
* Ironman&#039;s Resolve - 5% Buff to: Damage/Healing Done by Player; 5% Reduced Damage Received&lt;br /&gt;
** Active from 2-59, cannot be clicked off or removed EXCEPT by death. &lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; There is a separate buff at level 1 that does not provide any game effects, this may be right-clicked off if you do not wish to attempt the challenge and risk humiliation.&lt;br /&gt;
** Removed on &#039;&#039;&#039;ANY&#039;&#039;&#039; PvE death&lt;br /&gt;
*** &#039;&#039;Exclusions&#039;&#039;&lt;br /&gt;
**** Deaths before level 10&lt;br /&gt;
**** Death via PvP &lt;br /&gt;
***** [Beware gankers regardless! They can chainpull mobs or weaken/stun/disable you to grief, if a mob gets killing blow Ironman buff is lost.]&lt;br /&gt;
**** Deaths to environment [eg: Fall/Fire/Lava]&lt;br /&gt;
* Rewards: &lt;br /&gt;
** Ironman&#039;s Medallion (/flex for a cosmetic model size increase a la firewater elixir)&lt;br /&gt;
** Serverwide announcement of name/race/class&lt;br /&gt;
** 15 minute invulnerability buff upon hitting 60&lt;br /&gt;
* [[Hall of Fame|Confirmed Ironman Characters List]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Classes&amp;diff=1592</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Classes&amp;diff=1592"/>
		<updated>2023-06-14T14:58:26Z</updated>

		<summary type="html">&lt;p&gt;Dean: /* - Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== [[Druid|- Druid]] ===&lt;br /&gt;
&lt;br /&gt;
*Shapeshifting Changed - No longer castable while silenced, on separate GCD group than standard abilities. &lt;br /&gt;
*Powershifting removed/Furor significantly nerfed (12s icd at max rank) &lt;br /&gt;
*Mobility slightly reduced due to silence changes and pvp set bonus nerfs. &lt;br /&gt;
*Manual Crowd Pummeler Nerfed (1 hour global CD, no charges) - Effect replaced by feral talent.&lt;br /&gt;
*Wrath casting immune to damage from pushback as baseline&lt;br /&gt;
*Moonkin Form and Aura split, form available earlier to smooth leveling experience for Balance spec and enable more hybrid options &lt;br /&gt;
&lt;br /&gt;
=== [[Hunter|- Hunter]] ===&lt;br /&gt;
&lt;br /&gt;
* All pet families have new unique skills. Most pet types now have some unique ability. [[Hunter Pets|[See Hunter Pets]]]&lt;br /&gt;
* Taming made significantly more difficult.&lt;br /&gt;
* Deadzone increased to 10y.&lt;br /&gt;
* Melee abilities amplified, survival tree focused on melee. &lt;br /&gt;
&lt;br /&gt;
=== [[Mage|- Mage]] ===&lt;br /&gt;
&lt;br /&gt;
* Fire and Arcane buffed to be more inline with Frost utility and dps&lt;br /&gt;
* Arcane has multiple utility spells like Brilliance Aura (AoE mana regen aura)&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin|- Paladin]] ===&lt;br /&gt;
&lt;br /&gt;
* Protection given Second Wind, mana regen when healed. &lt;br /&gt;
* Crusader Strike Baseline Added - Instant attack that gives stacking haste buff 5% to 25%&lt;br /&gt;
* Holy given various additional talents to enable more PvP/AoE/Open World utility. &lt;br /&gt;
&lt;br /&gt;
=== [[Priest|- Priest]] ===&lt;br /&gt;
&lt;br /&gt;
* Disc/Holy becomes viable DPS build via Smite Spec&lt;br /&gt;
* Shadow utility/mana sustain increased&lt;br /&gt;
* Shadow PvP CC/blackout rebalanced&lt;br /&gt;
&lt;br /&gt;
=== [[Rogue|- Rogue]] ===&lt;br /&gt;
&lt;br /&gt;
* Offensive abilities mostly nerfed across the board&lt;br /&gt;
* Cloak of Shadows added as 21 pt Sub Talent. &lt;br /&gt;
* Assassination can increase duration of CC effects &lt;br /&gt;
* Blade Flurry massively reduced CD (30 seconds)&lt;br /&gt;
* Adrenaline Rush provides immunity to fear during duration&lt;br /&gt;
&lt;br /&gt;
=== [[Shaman|- Shaman]] ===&lt;br /&gt;
&lt;br /&gt;
* Enhancement Redesigned - Viable as both DPS or Tank role now depending on talent and gear choices, significant endgame mail gear additions with +def and tank gearing options. &lt;br /&gt;
* Dual Wielding - Can equip fist weapons in the offhand slot.&lt;br /&gt;
* Totems on shorted GCD (1s), on separate GCD group than standard abilities (think potions/scrolls).&lt;br /&gt;
* Elemental/resto viable raid/aoe healing spec focused on chain heal that can dps if low healing requirements in raid/fight. &lt;br /&gt;
&lt;br /&gt;
=== [[Warlock|- Warlock]] ===&lt;br /&gt;
&lt;br /&gt;
* Soul Drain becomes high damage short duration &#039;execute&#039; ability.&lt;br /&gt;
* Life Tap off GCD, has short cooldown. &lt;br /&gt;
* Health Funnel provides 20% damage reduction in addition to usual effects, when combined with new talents, lock pets can hold threat and function as tanks for their masters far more effectively (not dungeon/raid level of course). &lt;br /&gt;
&lt;br /&gt;
=== - [[Warrior]] ===&lt;br /&gt;
* Melee skill range slightly increased across the board.&lt;br /&gt;
* &#039;&#039;Rend&#039;&#039; scales with Attack Power, &#039;&#039;Revenge&#039;&#039; deals 50% weapon damage.&lt;br /&gt;
* In-combat health regeneration!&lt;br /&gt;
* New talents:&lt;br /&gt;
** &#039;&#039;Parabellum&#039;&#039;: Reduce the cooldown of all your skills.&lt;br /&gt;
** &#039;&#039;Berserker&#039;s Blood&#039;&#039;: Gain major bonuses as your health declines.&lt;br /&gt;
** Constitution: % of HP as Strength, Poison/Disease immunity.when at HP thresholds&lt;br /&gt;
* And much more! See [[Warrior]] page for more information.&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1591</id>
		<title>General Server Information</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1591"/>
		<updated>2023-06-14T14:53:52Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Mechanical Changes ===&lt;br /&gt;
* Player Stat Changes&lt;br /&gt;
** 3 Intellect = +1 spell power/healing&lt;br /&gt;
*Mob Debuff Limit raised to 40. &lt;br /&gt;
* Player Defense Skill Tables Adjusted&lt;br /&gt;
** Mob Critical Chance - 15% baseline&lt;br /&gt;
** Mob Defense Table - Compared to standard Vanilla, mobs are &#039;1 level higher&#039; as in they have 5 higher defense skill for comparable level.&lt;br /&gt;
** Player Hit Chance - Due to defense table, player hit chance is lowered and higher %s are necessary for 100% hit. &lt;br /&gt;
*** Weapon Skill/Glancing calculations adjusted. [Need more data]&lt;br /&gt;
* Spirit Regen Significantly buffed outside of combat, hp regen values buffed massively for all classes.&lt;br /&gt;
** Warriors and troll races can utilize this to limited effect in combat for healing. &lt;br /&gt;
* Fire/Environmental/Fall Damage Massively Increased - Approximately 3x higher damage for fall; fire/lava is now percentage based (dangerous even for tanky characters now)&lt;br /&gt;
* Most buffs of similar types now stack instead of only taking highest value buff [Eg - Un&#039;Goro Spirit Buff and Priest Divine Spirit now stack; Many elixirs now stack with similar buffs, etc]&lt;br /&gt;
* Creature Mobs that flee when low on health will now flee in a direction directly opposing the player [Allows limited control of where mobs will flee to by controlling placement of your character]&lt;br /&gt;
* Invisible walls added to many instance/world locations to prevent techniques enabling &#039;reset points&#039; which were commonly utilized for AoE/boosting exploits such as Mara/ZF/Scholo.  &lt;br /&gt;
=== Leveling Reworks ===&lt;br /&gt;
* Boosted Experience&lt;br /&gt;
** Kills: 2x&lt;br /&gt;
** Quests: 3x&lt;br /&gt;
** Elite &amp;amp; Dungeon Quests: 10x&lt;br /&gt;
** Rested Exp: Gained 5x Faster&lt;br /&gt;
* Cost Adjustments&lt;br /&gt;
** Skill costs before 40 halved (50%) gold/silver cost.&lt;br /&gt;
** Mount Costs Reworked&lt;br /&gt;
*** Mounts &lt;br /&gt;
**** 60% - 10g &lt;br /&gt;
**** 100% - 100g&lt;br /&gt;
*** Riding Training&lt;br /&gt;
**** Apprentice [60%] - Free&lt;br /&gt;
**** Journeyman [100%] - 900g &lt;br /&gt;
&lt;br /&gt;
=== Auction House Rework ===&lt;br /&gt;
* All Auction Houses are linked (Ally/Horde/Neutral = Shared)&lt;br /&gt;
* Deposit is 50% cost, and auctions last 2x as long (UI does not show updated values when posting however)&lt;br /&gt;
&lt;br /&gt;
===Mob Ability Updates===&lt;br /&gt;
&lt;br /&gt;
* Many mobs have buffed versions of their old abilities as well as new skills in their rosters such as stuns, snares, roots and silences/disarms, there is also scripting to utilize these unique effects and challenge players.&lt;br /&gt;
* [[Hunter Pets|Hunter Pet]] Skills Updated&lt;br /&gt;
&lt;br /&gt;
=== [[Items|Loot Reworks]] ===&lt;br /&gt;
* Vanilla+ Specific [https://github.com/hawaiisa/Atlas AtlasLoot+] to see where new loot drops + new reputation rewards: &amp;lt;nowiki&amp;gt;https://github.com/hawaiisa/Atlas&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Profession Loot Massively Overhauled - Especially early game loot to provide effective weapons and gear in lieu of dungeons and elite rewards or AH gear.&lt;br /&gt;
* Low Level Dungeon and Class Quest loot buffed in many instances, many formerly useless items have been changed to be far more powerful or better itemized. &lt;br /&gt;
* Endgame Reputation Rewards buffed&lt;br /&gt;
&lt;br /&gt;
=== Limited Cross-Faction ===&lt;br /&gt;
* Enabled &lt;br /&gt;
** All chat functions and /world global server channel&lt;br /&gt;
** Trade functions (Proximity/Auction House)&lt;br /&gt;
** Party/Raid Invites [[Cross Faction Raiding|[See: Cross-Faction Raiding]]]&lt;br /&gt;
* Disabled&lt;br /&gt;
** Mail Functions&lt;br /&gt;
** Guild Invite&lt;br /&gt;
** /who [Only displays players from your faction, use .server info to see server population and uptime.]&lt;br /&gt;
** Battlegrounds&lt;br /&gt;
=== Talent/Hybrid Spec Revamps ===&lt;br /&gt;
* New Roles and Tiersets for [[Classes]]&lt;br /&gt;
* Hybrid DPS/Tank Specs buffed to be inline with pure DPS/Tank Classes (Eg - Prot Paladin/Enh Shaman/Feral Druid are viable raid tanks)&lt;br /&gt;
* Talent Respec costs reworked&lt;br /&gt;
** 1g floor; 5g cap&lt;br /&gt;
** Much faster decay (1 week full decay from 5g to 1g)&lt;br /&gt;
=== Ironman System ===&lt;br /&gt;
* Ironman&#039;s Resolve - 5% Buff to: Damage/Healing Done by Player; 5% Reduced Damage Received&lt;br /&gt;
** Active from 2-59, cannot be clicked off or removed EXCEPT by death. &lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; There is a separate buff at level 1 that does not provide any game effects, this may be right-clicked off if you do not wish to attempt the challenge and risk humiliation.&lt;br /&gt;
** Removed on &#039;&#039;&#039;ANY&#039;&#039;&#039; PvE death&lt;br /&gt;
*** &#039;&#039;Exclusions&#039;&#039;&lt;br /&gt;
**** Deaths before level 10&lt;br /&gt;
**** Death via PvP &lt;br /&gt;
***** [Beware gankers regardless! They can chainpull mobs or weaken/stun/disable you to grief, if a mob gets killing blow Ironman buff is lost.]&lt;br /&gt;
**** Deaths to environment [eg: Fall/Fire/Lava]&lt;br /&gt;
* Rewards: &lt;br /&gt;
** Ironman&#039;s Medallion (/flex for a cosmetic model size increase a la firewater elixir)&lt;br /&gt;
** Serverwide announcement of name/race/class&lt;br /&gt;
** 15 minute invulnerability buff upon hitting 60&lt;br /&gt;
* [[Hall of Fame|Confirmed Ironman Characters List]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1590</id>
		<title>General Server Information</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1590"/>
		<updated>2023-06-14T14:47:45Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Leveling Reworks ===&lt;br /&gt;
* Boosted Experience&lt;br /&gt;
** Kills: 2x&lt;br /&gt;
** Quests: 3x&lt;br /&gt;
** Elite &amp;amp; Dungeon Quests: 10x&lt;br /&gt;
** Rested Exp: Gained 5x Faster&lt;br /&gt;
* Cost Adjustments&lt;br /&gt;
** Skill costs before 40 halved gold/silver cost.&lt;br /&gt;
** Mount Costs Reworked&lt;br /&gt;
*** Mounts &lt;br /&gt;
**** 60% - 10g &lt;br /&gt;
**** 100% - 100g&lt;br /&gt;
*** Riding Training&lt;br /&gt;
**** Apprentice [60%] - Free&lt;br /&gt;
**** Journeyman [100%] - 900g &lt;br /&gt;
&lt;br /&gt;
=== Auction House Rework ===&lt;br /&gt;
* All Auction Houses are linked (Ally/Horde/Neutral = Shared)&lt;br /&gt;
* Deposit is 50% cost, and auctions last 2x as long (UI does not show updated values when posting however)&lt;br /&gt;
&lt;br /&gt;
===Mechanical Changes===&lt;br /&gt;
&lt;br /&gt;
* Player Defense Skill Tables Adjusted&lt;br /&gt;
** Mob Critical Chance - 15% baseline&lt;br /&gt;
** Mob Defense Table - Compared to standard Vanilla, mobs are &#039;1 level higher&#039; as in they have 5 higher defense skill for comparable level. &lt;br /&gt;
** Player Hit Chance - Due to defense table, player hit chance is lowered and higher %s are necessary for 100% hit. &lt;br /&gt;
*** Weapon Skill/Glancing calculations adjusted. [Need more data]&lt;br /&gt;
* Spirit Regen Significantly buffed outside of combat, hp regen values buffed massively for all classes. &lt;br /&gt;
* Fire/Environmental/Fall Damage Massively Increased - Approximately 3x higher damage for fall; fire/lava is now percentage based (dangerous even for tanky characters now)&lt;br /&gt;
* Buffs of similar types now stack instead of only taking highest value buff [Eg - Un&#039;Goro Spirit Buff and Priest Divine Spirit now stack; Many elixirs stack, etc]&lt;br /&gt;
* Creature Mobs that flee when low on health will now flee in a direction directly opposing the player [Allows limited control of where mobs will flee to by controlling placement of your character]&lt;br /&gt;
&lt;br /&gt;
===Mob Ability Updates===&lt;br /&gt;
&lt;br /&gt;
* Many mobs have buffed versions of their old abilities as well as new skills in their rosters such as stuns, snares, roots and silences/disarms, there is also scripting to utilize these unique effects and challenge players.&lt;br /&gt;
* [[Hunter Pets|Hunter Pet]] Skills Updated&lt;br /&gt;
&lt;br /&gt;
=== [[Items|Loot Reworks]] ===&lt;br /&gt;
* Vanilla+ Specific [https://github.com/hawaiisa/Atlas AtlasLoot+] to see where new loot drops + new reputation rewards: &amp;lt;nowiki&amp;gt;https://github.com/hawaiisa/Atlas&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Profession Loot Massively Overhauled - Especially early game loot to provide effective weapons and gear in lieu of dungeons and elite rewards or AH gear.&lt;br /&gt;
* Low Level Dungeon and Class Quest loot buffed in many instances, many formerly useless items have been changed to be far more powerful or better itemized. &lt;br /&gt;
* Endgame Reputation Rewards buffed&lt;br /&gt;
&lt;br /&gt;
=== Limited Cross-Faction ===&lt;br /&gt;
* Enabled &lt;br /&gt;
** All chat functions and /world global server channel&lt;br /&gt;
** Trade functions (Proximity/Auction House)&lt;br /&gt;
** Party/Raid Invites [[Cross Faction Raiding|[See: Cross-Faction Raiding]]]&lt;br /&gt;
* Disabled&lt;br /&gt;
** Mail Functions&lt;br /&gt;
** Guild Invite&lt;br /&gt;
** /who [Only displays players from your faction, use .server info to see server population and uptime.]&lt;br /&gt;
** Battlegrounds&lt;br /&gt;
=== Talent/Hybrid Spec Revamps ===&lt;br /&gt;
* New Roles and Tiersets for [[Classes]]&lt;br /&gt;
* Hybrid DPS/Tank Specs buffed to be inline with pure DPS/Tank Classes (Eg - Prot Paladin/Enh Shaman/Feral Druid are viable raid tanks)&lt;br /&gt;
* Talent Respec costs reworked&lt;br /&gt;
** 1g floor; 5g cap&lt;br /&gt;
** Much faster decay (1 week full decay from 5g to 1g)&lt;br /&gt;
=== Ironman System ===&lt;br /&gt;
* Ironman&#039;s Resolve - 5% Buff to: Damage/Healing Done by Player; 5% Reduced Damage Received&lt;br /&gt;
** Active from 2-59, cannot be clicked off or removed EXCEPT by death. &lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; There is a separate buff at level 1 that does not provide any game effects, this may be right-clicked off if you do not wish to attempt the challenge and risk humiliation.&lt;br /&gt;
** Removed on &#039;&#039;&#039;ANY&#039;&#039;&#039; PvE death&lt;br /&gt;
*** &#039;&#039;Exclusions&#039;&#039;&lt;br /&gt;
**** Deaths before level 10&lt;br /&gt;
**** Death via PvP &lt;br /&gt;
***** [Beware gankers regardless! They can chainpull mobs or weaken/stun/disable you to grief, if a mob gets killing blow Ironman buff is lost.]&lt;br /&gt;
**** Deaths to environment [eg: Fall/Fire/Lava]&lt;br /&gt;
* Rewards: &lt;br /&gt;
** Ironman&#039;s Medallion (/flex for a cosmetic model size increase a la firewater elixir)&lt;br /&gt;
** Serverwide announcement of name/race/class&lt;br /&gt;
** 15 minute invulnerability buff upon hitting 60&lt;br /&gt;
* [[Hall of Fame|Confirmed Ironman Characters List]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1589</id>
		<title>General Server Information</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=General_Server_Information&amp;diff=1589"/>
		<updated>2023-06-14T14:45:56Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Leveling Reworks ===&lt;br /&gt;
* Boosted Experience&lt;br /&gt;
** Kills: 2x&lt;br /&gt;
** Quests: 3x&lt;br /&gt;
** Elite &amp;amp; Dungeon Quests: 10x&lt;br /&gt;
** Rested Exp: Gained 5x Faster&lt;br /&gt;
* Cost Adjustments&lt;br /&gt;
** Skill costs before 40 halved gold/silver cost.&lt;br /&gt;
** Mount Costs Reworked&lt;br /&gt;
*** Mounts &lt;br /&gt;
**** 60% - 10g &lt;br /&gt;
**** 100% - 100g&lt;br /&gt;
*** Riding Training&lt;br /&gt;
**** Apprentice [60%] - Free&lt;br /&gt;
**** Journeyman [100%] - 900g &lt;br /&gt;
&lt;br /&gt;
=== Auction House Rework ===&lt;br /&gt;
* All Auction Houses are linked (Ally/Horde/Neutral = Shared)&lt;br /&gt;
* Deposit is 50% cost, and auctions last 2x as long (UI does not show updated values when posting however)&lt;br /&gt;
&lt;br /&gt;
===Mechanical Changes===&lt;br /&gt;
&lt;br /&gt;
* Player Defense Skill Tables Adjusted&lt;br /&gt;
** Mob Critical Chance - 15% baseline&lt;br /&gt;
* Spirit Regen Significantly buffed outside of combat, hp regen values buffed massively for all classes. &lt;br /&gt;
* Fire/Environmental/Fall Damage Massively Increased - Approximately 3x higher damage for fall; fire/lava is now percentage based (dangerous even for tanky characters now)&lt;br /&gt;
* Buffs of similar types now stack instead of only taking highest value buff [Eg - Un&#039;Goro Spirit Buff and Priest Divine Spirit now stack; Many elixirs stack, etc]&lt;br /&gt;
* Creature Mobs that flee when low on health will now flee in a direction directly opposing the player [Allows limited control of where mobs will flee to by controlling placement of your character]&lt;br /&gt;
&lt;br /&gt;
===Mob Ability Updates===&lt;br /&gt;
&lt;br /&gt;
* Many mobs have buffed versions of their old abilities as well as new skills in their rosters such as stuns, snares, roots and silences/disarms, there is also scripting to utilize these unique effects and challenge players.&lt;br /&gt;
* [[Hunter Pets|Hunter Pet]] Skills Updated&lt;br /&gt;
&lt;br /&gt;
=== [[Items|Loot Reworks]] ===&lt;br /&gt;
* Vanilla+ Specific [https://github.com/hawaiisa/Atlas AtlasLoot+] to see where new loot drops + new reputation rewards: &amp;lt;nowiki&amp;gt;https://github.com/hawaiisa/Atlas&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Profession Loot Massively Overhauled - Especially early game loot to provide effective weapons and gear in lieu of dungeons and elite rewards or AH gear.&lt;br /&gt;
* Low Level Dungeon and Class Quest loot buffed in many instances, many formerly useless items have been changed to be far more powerful or better itemized. &lt;br /&gt;
* Endgame Reputation Rewards buffed&lt;br /&gt;
&lt;br /&gt;
=== Limited Cross-Faction ===&lt;br /&gt;
* Enabled &lt;br /&gt;
** All chat functions and /world global server channel&lt;br /&gt;
** Trade functions (Proximity/Auction House)&lt;br /&gt;
** Party/Raid Invites [[Cross Faction Raiding|[See: Cross-Faction Raiding]]]&lt;br /&gt;
* Disabled&lt;br /&gt;
** Mail Functions&lt;br /&gt;
** Guild Invite&lt;br /&gt;
** /who [Only displays players from your faction, use .server info to see server population and uptime.]&lt;br /&gt;
** Battlegrounds&lt;br /&gt;
=== Talent/Hybrid Spec Revamps ===&lt;br /&gt;
* New Roles and Tiersets for [[Classes]]&lt;br /&gt;
* Hybrid DPS/Tank Specs buffed to be inline with pure DPS/Tank Classes (Eg - Prot Paladin/Enh Shaman/Feral Druid are viable raid tanks)&lt;br /&gt;
* Talent Respec costs reworked&lt;br /&gt;
** 1g floor; 5g cap&lt;br /&gt;
** Much faster decay (1 week full decay from 5g to 1g)&lt;br /&gt;
=== Ironman System ===&lt;br /&gt;
* Ironman&#039;s Resolve - 5% Buff to: Damage/Healing Done by Player; 5% Reduced Damage Received&lt;br /&gt;
** Active from 2-59, cannot be clicked off or removed EXCEPT by death. &lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; There is a separate buff at level 1 that does not provide any game effects, this may be right-clicked off if you do not wish to attempt the challenge and risk humiliation.&lt;br /&gt;
** Removed on &#039;&#039;&#039;ANY&#039;&#039;&#039; PvE death&lt;br /&gt;
*** &#039;&#039;Exclusions&#039;&#039;&lt;br /&gt;
**** Deaths before level 10&lt;br /&gt;
**** Death via PvP &lt;br /&gt;
***** [Beware gankers regardless! They can chainpull mobs or weaken/stun/disable you to grief, if a mob gets killing blow Ironman buff is lost.]&lt;br /&gt;
**** Deaths to environment [eg: Fall/Fire/Lava]&lt;br /&gt;
* Rewards: &lt;br /&gt;
** Ironman&#039;s Medallion (/flex for a cosmetic model size increase a la firewater elixir)&lt;br /&gt;
** Serverwide announcement of name/race/class&lt;br /&gt;
** 15 minute invulnerability buff upon hitting 60&lt;br /&gt;
* [[Hall of Fame|Confirmed Ironman Characters List]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Items&amp;diff=1588</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Items&amp;diff=1588"/>
		<updated>2023-06-13T10:11:16Z</updated>

		<summary type="html">&lt;p&gt;Dean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Tiersets]] Revamped&lt;br /&gt;
&lt;br /&gt;
- Every Spec has their own set and itemization, new set bonuses and token system for Tier 1 Sets. &lt;br /&gt;
&lt;br /&gt;
Professions &lt;br /&gt;
&lt;br /&gt;
* Alchemy&lt;br /&gt;
** New Flask - +150 AP&lt;br /&gt;
** Troll&#039;s Blood Improved&lt;br /&gt;
** Fortitude Improved&lt;br /&gt;
&lt;br /&gt;
Many Dungeon Items Buffed [See AtlasLoot V+ at [[Addon UI|Addons]] for more indepth look]&lt;br /&gt;
&lt;br /&gt;
Reputation Reward Changes&lt;br /&gt;
&lt;br /&gt;
Darkmoon Fair Items Buffed&lt;br /&gt;
&lt;br /&gt;
[[Cash Shop|Cash Shop/Server Donations]]&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
	<entry>
		<id>https://vanilla-plus.wiki/index.php?title=Troubleshooting&amp;diff=1472</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://vanilla-plus.wiki/index.php?title=Troubleshooting&amp;diff=1472"/>
		<updated>2023-01-08T21:42:41Z</updated>

		<summary type="html">&lt;p&gt;Dean: /* Graphical/UI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Graphical/UI ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Windowed Mode = Black Screen&#039;&#039;&#039; &lt;br /&gt;
** Add the following lines to your [[Client Configuration|config.txt]] file in V+ base folder. &lt;br /&gt;
*** SET gxWindow &amp;quot;1&amp;quot;  &lt;br /&gt;
*** SET gxMaximize &amp;quot;1&amp;quot;  &lt;br /&gt;
*** SET gxResolution &amp;quot;1920x1080&amp;quot; &lt;br /&gt;
**** &#039;&#039;&#039;&#039;&#039;[Note: or whatever your current monitor resolution, eg for 4k - 4096x2160 or 3840x2160]&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
*** SET gxRefresh &amp;quot;60&amp;quot; &lt;br /&gt;
**** &#039;&#039;&#039;&#039;&#039;[Note: Monitor HZ/flicker rate eg - 144 is modern standard]&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
*&lt;br /&gt;
* &#039;&#039;&#039;Missing UI Elements/Tooltip Information&#039;&#039;&#039;&lt;br /&gt;
** Most common cause&lt;br /&gt;
*** Misconfigured WTF/temporary client files; clear WTF/WDB/Misc folders.&lt;br /&gt;
*** Delete the old patch3.mpq and download and replace the [https://vanillaplus.org/uploads/patch-3.MPQ &amp;lt;nowiki&amp;gt;patch3.mpq [Vanilla+ Direct Link]&amp;lt;/nowiki&amp;gt;] into the Data folder&lt;br /&gt;
* &#039;&#039;&#039;Known Addon Compatibility Issues&#039;&#039;&#039;&lt;br /&gt;
** Make sure to increase default addon memory limit &#039;&#039;&#039;&#039;&#039;[Note: Can be configured through config.txt in V+ client folder or ingame at character login screen in addons tab.]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Community Client Mod Packs [Only link to v+ dev expressly approved mods]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Unintended Ingame Effects ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Known Class/Ability/Mechanic Bugs&#039;&#039;&#039;&lt;br /&gt;
** Stealth Detection/Levels still?&lt;br /&gt;
* &#039;&#039;&#039;Improperly/Overtuned Mobs&#039;&#039;&#039;&lt;br /&gt;
** Inconsistent rare tuning [Many mobs past 40 are tuned similar to ~2x dungeon mob equivalent values and have one shot mechanics via thrash/stunlocks.]&lt;br /&gt;
** Broken Mob Abilities&lt;/div&gt;</summary>
		<author><name>Dean</name></author>
	</entry>
</feed>