Hakkar: Difference between revisions
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=== Spells === | === Spells === | ||
* Hysteria - The cost of spells and abilities is increased.. If three spells or abilities are not performed you will become insane [Cause Insanity will be cast on debuff target] | * '''Hysteria''' - The cost of spells and abilities is increased.. If three spells or abilities are not performed you will become insane ['''Cause Insanity''' will be cast on debuff target] | ||
** Resource costs increased by 20% for physical schools, 300% for all other spell schools. | ** Resource costs increased by 20% for physical schools, 300% for all other spell schools. | ||
** [Add notes regarding class procs/interactions] | ** [Add notes regarding class procs/interactions] | ||
*Cause Insanity - [Charmed]. Attack speed increased by 200%. Movement speed increased by 150%. Lasts for 20 seconds. (Breakable?) | *'''Cause Insanity''' - [''Charmed'']. Attack speed increased by 200%. Movement speed increased by 150%. Lasts for 20 seconds. (Breakable?) | ||
**Cast on a random target every ~45 seconds independently/regardless of Hysteria triggers. | **Cast on a random target every ~45 seconds independently/regardless of '''Hysteria''' triggers. | ||
* Corrupted Blood - Deals 200 damage every 2 sec for 10 seconds. | * '''Corrupted Blood''' - Deals 200 damage every 2 sec for 10 seconds. ''[Max: 2,000]'' | ||
** Targets random unit and hits all units in 10y radius. | ** Targets random unit within 45y and hits all units in 10y radius of target. | ||
* Blood Siphon | * '''Blood Siphon''' | ||
** Blood Siphon - Deals 700 damage per second. Feeding Hakkar 3500 health per second. Lasts for 8 seconds. | ** '''Blood Siphon''' - Deals 700 damage per second. Feeding Hakkar 3500 health per second. Lasts for 8 seconds. ''[Max: 5,600 Player Damage; 28,000 Boss Healing]'' | ||
** Blood Siphon [Son of Hakkar Poison] - Your blood is Poisonous! Dealing 700 damage per second to Hakkar. Lasts for 8 seconds. | ** '''Blood Siphon''' ''[Son of Hakkar Poison]'' - Your blood is Poisonous! Dealing 700 damage per second to Hakkar. Lasts for 8 seconds. [Total: 5,600] | ||
* Curse of Nemesis - ''[Curse]'' Cursed for 20% Health damage every 2 sec. In addition, if the Curse is dispelled it will cause 3,875 - 4,425 Shadow damage instantly. | * '''Curse of Nemesis''' - ''[Curse]'' Cursed for 20% Health damage every 2 sec for 30 seconds ''[Max: 300% Max Health]''. In addition, if the Curse is dispelled it will cause 3,875 - 4,425 Shadow damage instantly. | ||
* Berserk - Increases all damage dealt by 500% and movement speed by 150% for 600 seconds | |||
=== Enrage Phase - 5% === | |||
* '''Berserk''' - Increases all damage dealt by 500% and movement speed by 150% for 600 seconds. | |||
Revision as of 02:29, 30 June 2025
Health: ~1,200,000 (Confirm?); Mana: x
Armor: 4880; FR: 51 NR: 51 FrR: 14 SR: 141 AR: 51
Damage: 4,200 - 4,900 @ 2000
Spells
- Hysteria - The cost of spells and abilities is increased.. If three spells or abilities are not performed you will become insane [Cause Insanity will be cast on debuff target]
- Resource costs increased by 20% for physical schools, 300% for all other spell schools.
- [Add notes regarding class procs/interactions]
- Cause Insanity - [Charmed]. Attack speed increased by 200%. Movement speed increased by 150%. Lasts for 20 seconds. (Breakable?)
- Cast on a random target every ~45 seconds independently/regardless of Hysteria triggers.
- Corrupted Blood - Deals 200 damage every 2 sec for 10 seconds. [Max: 2,000]
- Targets random unit within 45y and hits all units in 10y radius of target.
- Blood Siphon
- Blood Siphon - Deals 700 damage per second. Feeding Hakkar 3500 health per second. Lasts for 8 seconds. [Max: 5,600 Player Damage; 28,000 Boss Healing]
- Blood Siphon [Son of Hakkar Poison] - Your blood is Poisonous! Dealing 700 damage per second to Hakkar. Lasts for 8 seconds. [Total: 5,600]
- Curse of Nemesis - [Curse] Cursed for 20% Health damage every 2 sec for 30 seconds [Max: 300% Max Health]. In addition, if the Curse is dispelled it will cause 3,875 - 4,425 Shadow damage instantly.
Enrage Phase - 5%
- Berserk - Increases all damage dealt by 500% and movement speed by 150% for 600 seconds.