Jin'do the Hexxer: Difference between revisions

From Vanilla Plus
Jump to navigation Jump to search
Created page with "Optional Boss of [https://vanilla-plus.wiki/Zul'Gurub Zul'Gurub] '''Health''': 725,000; '''Mana''': 76,200 '''Armor''': 4950; '''FR''': 44 '''NR''': 168 '''FrR''': 30 '''SR''': 168 '''AR''': 168 '''Damage''': 2,631 - 3,022 @ 2000 === Spells === * '''Brain Wash Totem''' - * '''Powerful Healing Ward''' - * '''Charged Totem''' - Summons ** ''Overcharge'' - ''Deals 2,000 - 3,000 Nature Damage to target upon receiving ANY damage. Deals 5-10% Max Health damage to totem..."
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:


'''Damage''': 2,631 - 3,022 @ 2000
'''Damage''': 2,631 - 3,022 @ 2000
=== Summons ===
* '''Brain Wash Totem''' - Level 62/63 - '''Health:''' 6,000; '''Armor:''' 0;  '''FR''': 5 '''NR''': 5 '''FrR''': 5 '''SR''': 5 '''AR''': 5
** '''''Brain Wash -''''' Charmed.
*** ''[Note - Ignores LoS, targets any random individual within 100y range, cannot be resisted, can be removed but will immediately target another until the Brain Wash Totem is destroyed.]''
* '''Powerful Healing Ward''' - Level 62/63 - '''Health:''' 6,000; '''Armor:''' 4,091;  '''FR''': 10 '''NR''': 10 '''FrR''': 10 '''SR''': 10 '''AR''': 10
** '''''Powerful Healing Ward''''' - Heals Jin'do the Hexxer for 10,000 every 2 seconds.
*** ''[Note - Reduced by Mortal Strike effects and Wound Poison]''
* '''Charged Totem''' - Level 62/63 - '''Health:''' 10,000; '''Damage:''' 1140 - 1492 @ 1.00; '''Armor:''' 0;  '''FR''': 21 '''NR''': 156 '''FrR''': 21 '''SR''': 21 '''AR''': 21
** '''''Overcharge''' -''  Deals 2,000 - 3,000 Nature Damage to target upon receiving ANY damage. Deals 5-10% Max Health damage to totem per second.
*** ''[Note - Damage caused by this spell has the 'hidden/Do Not Log/Do Not Display' flag so will not be detected in combat log/addons]''
*'''Shade of Jin'do -''' Level 60 - '''Health:''' 2,200; '''Damage:''' 1 - 1 @ 0.95; '''Armor:''' 3750;  '''FR''': 0 '''NR''': 0 '''FrR''': 0 '''SR''': 0 '''AR''': 0
**'''''Shadow Shock''''' - [Shadow, Magic Damage, 10y] Instantly lashes an enemy with dark magic, inflicting Shadow damage [602 - 698].
*'''Sacrificed Troll''' -  Level 60 - '''Health:''' 1,200; '''Damage:''' 197 - 283 @ 2.00; '''Armor:''' 3640;  '''FR''': 0 '''NR''': 0 '''FrR''': 0 '''SR''': 0 '''AR''': 0
**'''''Touch of Death'' -''' [Shadow - Magic Hit; Physical Debuff, 2m duration, Max Stack 100] You feel cold...
*** '''''Deadly Sickness'' -''' Decreases all attributes by 40%, all damage caused by 40% and movement speed by 40%. [Inflicted upon target at reaching 100 stacks of '''Touch of Death'''].


=== Spells ===
=== Spells ===
 
* '''Hex -''' [Nature, Magic Debuff, 20y, 5s Duration, ~10-20s Frequency (Confirm)] Transforms an enemy into a frog, rendering it unable to attack or cast spells for 5 seconds.
* '''Brain Wash Totem''' -
** [Note - May be reflected]
* '''Powerful Healing Ward''' -  
* '''Delusions of Jin'do -''' [Shadow, Curse Debuff, 20s, 4-10s Frequency (Confirm), must always have one debuff active? Unconfirmed] Deals 175 to 225 damage every 2 sec [1,750 - 2,250]. Your eyes tingle...
* '''Charged Totem''' - Summons
** [Note - Allows target to see Shades of Jin'do]
** ''Overcharge'' - ''Deals 2,000 - 3,000 Nature Damage to target upon receiving ANY damage. Deals 5-10% Max Health damage to totem per second. [Note - Damage caused by this spell has 'hidden' flag so will not be detected in combat log/addons]''
* '''Touch of Shadow -''' [Shadow, Physical Debuff, 30s Duration] Shadow damage taken increased by 300%.
* '''Hex -'''  
* '''Call of Jin'do -''' Jin'dos gaze is mesmerizing if you're nearby.
* '''Delusions of Jin'do -'''  
** '''''Call of Jin'do -''' [15s Duration] Charmed. Damage increased by 300%. Spells cast instantly. All resistances increased by 50. Movement speed increased by 50%.''  
* '''Shade of Jin'do -'''  
* '''Shadow Beam''' - [Shadow, Magic Damage, 3.0s Cast, Interruptible] Damages target with 1,825 - 2,075 Shadow Damage and jumping to a nearby ally within 6 yards. Each jump increases damage by 150%.
* '''Touch of Shadow -'''
* '''Touch of Death -''' [Shadow - Magic Hit; Physical Debuff, 2m duration, Max Stack 100] You feel cold...  
* '''Call of Jin'do -'''  
* '''Shadow Beam''' -   
* '''Touch of Death -''' [Shadow School - Magic Hit; Physical Debuff, 2m duration, Max Stack 100] You feel cold...  
** '''Deadly Sickness -''' Decreases all attributes by 40%, all damage caused by 40% and movement speed by 40%. [Inflicted upon target at reaching 100 stacks of '''Touch of Death'''].
** '''Deadly Sickness -''' Decreases all attributes by 40%, all damage caused by 40% and movement speed by 40%. [Inflicted upon target at reaching 100 stacks of '''Touch of Death'''].
 
*'''Teleport -''' [Frequency 10-20s? Confirm] Periodically teleports a random gamer to the center of the sacrificial pit within the boss arena.
==== Damaging Abilities: ====
**[Note - Up to 9x ''Sacrificed Trolls'' will be spawned if existing Sacrificed Trolls were killed.]
 
* '''Corrupted Blood''' - Deals 200 damage every 2 sec for 10 seconds. ''[Max: 2,000]''
** Targets random unit within 45y and hits all units in 10y radius of target.
* '''Blood Siphon'''
** '''Blood Siphon''' - Deals 700 damage per second. Feeding Hakkar 3500 health per second. Lasts for 8 seconds. ''[Max: 5,600 Player Damage; 28,000 Boss Healing]''
** '''Blood Siphon''' ''[Son of Hakkar Poison]'' - Your blood is Poisonous! Dealing 700 damage per second to Hakkar. Lasts for 8 seconds. [Total: 5,600]
* '''Curse of Nemesis''' - ''[Curse]'' - Cursed for 20% Max Health damage every 2 sec for 30 seconds ''[Max: 300% Max Health]''. In addition, if the Curse is dispelled it will cause 3,875 - 4,425 Shadow damage instantly.
 
==== Miscellaneous: ====

Latest revision as of 23:14, 25 January 2026

Optional Boss of Zul'Gurub

Health: 725,000; Mana: 76,200

Armor: 4950; FR: 44 NR: 168 FrR: 30 SR: 168 AR: 168

Damage: 2,631 - 3,022 @ 2000

Summons

  • Brain Wash Totem - Level 62/63 - Health: 6,000; Armor: 0; FR: 5 NR: 5 FrR: 5 SR: 5 AR: 5
    • Brain Wash - Charmed.
      • [Note - Ignores LoS, targets any random individual within 100y range, cannot be resisted, can be removed but will immediately target another until the Brain Wash Totem is destroyed.]
  • Powerful Healing Ward - Level 62/63 - Health: 6,000; Armor: 4,091; FR: 10 NR: 10 FrR: 10 SR: 10 AR: 10
    • Powerful Healing Ward - Heals Jin'do the Hexxer for 10,000 every 2 seconds.
      • [Note - Reduced by Mortal Strike effects and Wound Poison]
  • Charged Totem - Level 62/63 - Health: 10,000; Damage: 1140 - 1492 @ 1.00; Armor: 0; FR: 21 NR: 156 FrR: 21 SR: 21 AR: 21
    • Overcharge - Deals 2,000 - 3,000 Nature Damage to target upon receiving ANY damage. Deals 5-10% Max Health damage to totem per second.
      • [Note - Damage caused by this spell has the 'hidden/Do Not Log/Do Not Display' flag so will not be detected in combat log/addons]
  • Shade of Jin'do - Level 60 - Health: 2,200; Damage: 1 - 1 @ 0.95; Armor: 3750; FR: 0 NR: 0 FrR: 0 SR: 0 AR: 0
    • Shadow Shock - [Shadow, Magic Damage, 10y] Instantly lashes an enemy with dark magic, inflicting Shadow damage [602 - 698].
  • Sacrificed Troll - Level 60 - Health: 1,200; Damage: 197 - 283 @ 2.00; Armor: 3640; FR: 0 NR: 0 FrR: 0 SR: 0 AR: 0
    • Touch of Death - [Shadow - Magic Hit; Physical Debuff, 2m duration, Max Stack 100] You feel cold...
      • Deadly Sickness - Decreases all attributes by 40%, all damage caused by 40% and movement speed by 40%. [Inflicted upon target at reaching 100 stacks of Touch of Death].

Spells

  • Hex - [Nature, Magic Debuff, 20y, 5s Duration, ~10-20s Frequency (Confirm)] Transforms an enemy into a frog, rendering it unable to attack or cast spells for 5 seconds.
    • [Note - May be reflected]
  • Delusions of Jin'do - [Shadow, Curse Debuff, 20s, 4-10s Frequency (Confirm), must always have one debuff active? Unconfirmed] Deals 175 to 225 damage every 2 sec [1,750 - 2,250]. Your eyes tingle...
    • [Note - Allows target to see Shades of Jin'do]
  • Touch of Shadow - [Shadow, Physical Debuff, 30s Duration] Shadow damage taken increased by 300%.
  • Call of Jin'do - Jin'dos gaze is mesmerizing if you're nearby.
    • Call of Jin'do - [15s Duration] Charmed. Damage increased by 300%. Spells cast instantly. All resistances increased by 50. Movement speed increased by 50%.
  • Shadow Beam - [Shadow, Magic Damage, 3.0s Cast, Interruptible] Damages target with 1,825 - 2,075 Shadow Damage and jumping to a nearby ally within 6 yards. Each jump increases damage by 150%.
  • Touch of Death - [Shadow - Magic Hit; Physical Debuff, 2m duration, Max Stack 100] You feel cold...
    • Deadly Sickness - Decreases all attributes by 40%, all damage caused by 40% and movement speed by 40%. [Inflicted upon target at reaching 100 stacks of Touch of Death].
  • Teleport - [Frequency 10-20s? Confirm] Periodically teleports a random gamer to the center of the sacrificial pit within the boss arena.
    • [Note - Up to 9x Sacrificed Trolls will be spawned if existing Sacrificed Trolls were killed.]