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=== Macros: === | === Macros: === | ||
* '''Mob Attack Damage/Speed''' | * '''Mob Attack Damage/Speed''' | ||
** /script ld, hd, old, ohd, pb, nb, pm = UnitDamage("target"); SendChatMessage(UnitName("target").."'s main hand attacks hit for "..ld.." to "..hd.. " and their offhand attacks hit for "..old.." to "..ohd); | ** /script ld, hd, old, ohd, pb, nb, pm = UnitDamage("target"); SendChatMessage(UnitName("target").."'s main hand attacks hit for "..ld.." to "..hd.. " and their offhand attacks hit for "..old.." to "..ohd); | ||
* '''Mob Armor & Resist''' | * '''Mob Armor & Resist''' | ||
** /script u=UnitResistance y="target" a=u(y ,0) h=u(y ,1) f=u(y ,2) n=u(y ,3) fr=u(y ,4) s=u(y ,5) z=u(y ,6) SendChatMessage(UnitName(y).." has "..a.." Armor, "..h.." HR, "..f.." FR, "..n.." NR, "..fr.." FrR, "..s.." SR and "..z.." AR.", SAY) | ** /script u=UnitResistance y="target" a=u(y ,0) h=u(y ,1) f=u(y ,2) n=u(y ,3) fr=u(y ,4) s=u(y ,5) z=u(y ,6) SendChatMessage(UnitName(y).." has "..a.." Armor, "..h.." HR, "..f.." FR, "..n.." NR, "..fr.." FrR, "..s.." SR and "..z.." AR.", SAY) | ||
* '''Instance Reset''' | * '''Instance Reset''' | ||
** /script ResetInstances(); | ** /script ResetInstances(); | ||
* '''Autoattack''' [Note: | * '''Autoattack''' | ||
** /script if not IsCurrentAction(12) then UseAction(12) end; | ** ''[Note: You must set the actionbar slot designated in script to your 'Attack' Spell, see attached image]''[[File:Action Bar Slot Numbers.png|none|thumb]] | ||
* '''Raid Target Icons''' | *** /script if not IsCurrentAction(12) then UseAction(12) end; | ||
** '''Skull''' /script SetRaidTarget("target", 8) | *'''Output Actionbar Slots as Icon Textures''' | ||
**''(Useful for macro/scripting; Searches all bars, to limit change 1,120 to intended range)'' | |||
**<code>/run for l=1,120 do local t=GetActionText(l); local x=GetActionTexture(l); if x then local m="Slot "..l..": ["..x.."]"; if t then m=m.." \""..t.."\""; end; DEFAULT_CHAT_FRAME:AddMessage(m); end; end</code> | |||
* '''Raid Target Icons''' | |||
** '''Focus Fire Target Marks''' | |||
*** '''Skull''' - /script SetRaidTarget("target", 8) | |||
*** '''X/Cross''' - /script SetRaidTarget("target", 7) | |||
**** '''Crowd Control Target Marks''' | |||
***** '''Star''' - /script SetRaidTarget("target", 1) | |||
***** '''Circle''' - /script SetRaidTarget("target", 2) | |||
***** '''Diamond''' - /script SetRaidTarget("target", 3) | |||
***** '''Triangle''' - /script SetRaidTarget("target", 4) | |||
***** '''Moon''' - /script SetRaidTarget("target", 5) | |||
***** '''Square''' - /script SetRaidTarget("target", 6) | |||
Latest revision as of 13:24, 30 April 2026
Vanilla Plus Github Addon Discussion: https://github.com/KrekoG/vanillaplus#addons-maintained-by-the-community
General Addons:
- AtlasLoot (V+ Updated Dungeon/Raid/Profession Tables)
- BetterCharacterStats (w/ V+ stat values/conversions) (See: Mechanical Changes)
- Lazypig V+
- MonkeySpeed Displays your current movespeed as xxx%
- Useful for testing and confirming movespeed effects and how they stack/coincide
- Pallypower V+
- pfQuest with V+ fixes
- [pfQuest is recommended over Questie, many Questie features will break on this server]
- pfUI with V+ fixes
- Special Talent UI Revamp
- Allows previewing builds and can save presets for role swaps (Can function as ingame talent calculator)
Vanilla+ Class/Role Specific Tools:
- Druid Starfall Stun CD Timer (See: Druid Class Changes): https://github.com/hawaiisa/StarfallStunTimer
- Shaman Bloodlust Buff Tracking UI (See: Shaman Class Changes): https://github.com/KrekoG/BloodlustHelper
Macros:
- Mob Attack Damage/Speed
- /script ld, hd, old, ohd, pb, nb, pm = UnitDamage("target"); SendChatMessage(UnitName("target").."'s main hand attacks hit for "..ld.." to "..hd.. " and their offhand attacks hit for "..old.." to "..ohd);
- Mob Armor & Resist
- /script u=UnitResistance y="target" a=u(y ,0) h=u(y ,1) f=u(y ,2) n=u(y ,3) fr=u(y ,4) s=u(y ,5) z=u(y ,6) SendChatMessage(UnitName(y).." has "..a.." Armor, "..h.." HR, "..f.." FR, "..n.." NR, "..fr.." FrR, "..s.." SR and "..z.." AR.", SAY)
- Instance Reset
- /script ResetInstances();
- Autoattack
- Output Actionbar Slots as Icon Textures
- (Useful for macro/scripting; Searches all bars, to limit change 1,120 to intended range)
/run for l=1,120 do local t=GetActionText(l); local x=GetActionTexture(l); if x then local m="Slot "..l..": ["..x.."]"; if t then m=m.." \""..t.."\""; end; DEFAULT_CHAT_FRAME:AddMessage(m); end; end
- Raid Target Icons
- Focus Fire Target Marks
- Skull - /script SetRaidTarget("target", 8)
- X/Cross - /script SetRaidTarget("target", 7)
- Crowd Control Target Marks
- Star - /script SetRaidTarget("target", 1)
- Circle - /script SetRaidTarget("target", 2)
- Diamond - /script SetRaidTarget("target", 3)
- Triangle - /script SetRaidTarget("target", 4)
- Moon - /script SetRaidTarget("target", 5)
- Square - /script SetRaidTarget("target", 6)
- Crowd Control Target Marks
- Focus Fire Target Marks
