PvP: Difference between revisions
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* Epic PvP sets balanced to T1 levels, buffs will come with later phases to keep them relevant. | * Epic PvP sets balanced to T1 levels, buffs will come with later phases to keep them relevant. | ||
* Blue/Epic set bonuses reworked and adjusted in various ways. (See [[Addon UI|Atlasloot V+ in Addons]]) | * Blue/Epic set bonuses reworked and adjusted in various ways. (See [[Addon UI|Atlasloot V+ in Addons]]) | ||
* Greatly increased honor bonus for killing players ranked higher than you. | |||
* Currently due to population issues/bg imbalances, Alliance have a 50% RP gain increase. (09/08/2022; still in effect?) | |||
=== Battleground Changes === | === Battleground Changes === | ||
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* Deserter pops if you miss too many queues (to prevent cheesing mark queue system), exponentially scales to 48 hr+ if you routinely troll. | * Deserter pops if you miss too many queues (to prevent cheesing mark queue system), exponentially scales to 48 hr+ if you routinely troll. | ||
* Close games reward extra marks to loser. | * Close games reward extra marks to loser. | ||
* Anti-grief mechanic added | |||
** Use ".report" command added to votekick AFK/griefing players. [See [[Server Chat Commands]]] | |||
==== Warsong Gulch ==== | ==== Warsong Gulch ==== | ||
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* Water to BS is now shallow, allows mounts to run across instead of log jumping. | * Water to BS is now shallow, allows mounts to run across instead of log jumping. | ||
* Various GM/LM pathway adjustments and LoS objects added to allow better defense. | * Various GM/LM pathway adjustments and LoS objects added to allow better defense. | ||
* | *Additional comeback mechanics added | ||
**Dynamic Cap Timer | |||
**'Others'? (Per changelog, need clarification) | |||
==== Azshara Crater ==== | ==== Azshara Crater ==== | ||
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*** North - Creates clickable object that can dispell you can give shadow res and stam % buff. | *** North - Creates clickable object that can dispell you can give shadow res and stam % buff. | ||
*** East? | *** East? | ||
=== Misc PvP Balance Changes === | |||
* PvP Trinket/Insignia for all classes lowered from 5 to 3 minute cooldowns. |
Revision as of 04:12, 28 February 2023
Ranking System Adjustment
- Decay Overhaul
- No decay under R6, massively reduced under R10, capped at max of 50% rank ever.
- Standing 1 = higher ranking calcrelative to classic ranking points.
- Standings pool sizes greatly increased to offset population numbers
- Epic PvP sets balanced to T1 levels, buffs will come with later phases to keep them relevant.
- Blue/Epic set bonuses reworked and adjusted in various ways. (See Atlasloot V+ in Addons)
- Greatly increased honor bonus for killing players ranked higher than you.
- Currently due to population issues/bg imbalances, Alliance have a 50% RP gain increase. (09/08/2022; still in effect?)
Battleground Changes
- Alterac Valley temporarily disabled
- Reputation gains greatly increased (approx 5x faster)
- Reputation Rewards rebalanced, made more useful for various specs. New items added (See Atlasloot V+ in Addons)
- Objects in environment such as rocks/trees/bones now act as collision and can dodge/LoS spells.
- BG Mark awarded every 20-30 minutes in queue in addition to bonus honor.
- Can be used to purchase raid flasks (or gold as For Great Honor Quest 3x/3x/3x turn in gives exp/gold for turn in)
- Deserter pops if you miss too many queues (to prevent cheesing mark queue system), exponentially scales to 48 hr+ if you routinely troll.
- Close games reward extra marks to loser.
- Anti-grief mechanic added
- Use ".report" command added to votekick AFK/griefing players. [See Server Chat Commands]
Warsong Gulch
- Capped at 40min game length
- Flag carrier takes increased damage after 15m
- Many collision points added to prevent cheese jumps
- Added LoS object in middle of map for skirmishing
Arathi Basin
- Water to BS is now shallow, allows mounts to run across instead of log jumping.
- Various GM/LM pathway adjustments and LoS objects added to allow better defense.
- Additional comeback mechanics added
- Dynamic Cap Timer
- 'Others'? (Per changelog, need clarification)
Azshara Crater
World PvP Changes
- Faction Leader Kill System
- Killing city leaders rewards MASSIVE honor gains, be warned some are very difficult relative to raid bosses.
- Silithus Sands massively buffed honor gain
- Eastern Plaguelands Towers
- Each tower has varying types of guardian NPCs (very difficult to solo without cheese if not impossible for most classes)
- Buffs now affect WPL and different towers have different affects in addition to their base benefits
- South - Creates area where opposing faction cannot mount or move over 100% speed
- North - Creates clickable object that can dispell you can give shadow res and stam % buff.
- East?
Misc PvP Balance Changes
- PvP Trinket/Insignia for all classes lowered from 5 to 3 minute cooldowns.