Racial Ability Changes: Difference between revisions

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**** Escape Artist [Instant, 1m CD] - Escape the effects of any immobilization or movement speed reduction effect.
**** Escape Artist [Instant, 1m CD] - Escape the effects of any immobilization or movement speed reduction effect.
***'''''Passives'''''
***'''''Passives'''''
****Arcane Resistance +20
****Expansive Mind - Intellect increased by 10%
****Expansive Mind - Intellect increased by 10%
****Engineering Specialization - +15 to Engineering skill.  
****Engineering Specialization - +15 to Engineering skill.  

Revision as of 05:45, 6 January 2023

Base Racials

  • Alliance
    • Dwarf
      • Weapon Skills
        • Maces [1H, 2H]: +5
        • Axes [1H, 2H]: +5
        • Guns: +5
      • Actives
        • Stoneform [Instant, 5m CD] - While active, grants immunity to Bleed, Poison, and disease effects. In addition, physical damage taken reduced by 20%. Lasts 15 seconds.
        • Find Treasure [Unchanged]
      • Passives
        • Frost Resistance +20
        • Metallurgy Specialization - +15 to Mining and Blacksmithing skills.
    • Gnome
      • Weapon Skills
        • Daggers: +5
        • Fist Weapons/Unarmed Skill: +5
      • Actives
        • Escape Artist [Instant, 1m CD] - Escape the effects of any immobilization or movement speed reduction effect.
      • Passives
        • Arcane Resistance +20
        • Expansive Mind - Intellect increased by 10%
        • Engineering Specialization - +15 to Engineering skill.
        • Thirst for Adventure - Damage vs Giant type enemies increased by 5%
    • Human
      • Weapon Skills
      • Actives
      • Passives
    • Night Elf
      • Weapon Skills
      • Actives
      • Passives
  • Horde
    • Orc
    • Tauren
    • Troll
    • Undead

Priest Racial Changes

  • Alliance
    • Dwarf
    • Gnome
    • Human
    • Night Elf
  • Horde
    • Orc
    • Tauren
    • Troll
    • Undead