Racial Ability Changes
Base Racials
- Alliance
- Dwarf
- Weapon Skills
- Maces [1H, 2H]: +5
- Axes [1H, 2H]: +5
- Guns: +5
- Active Skills
- Stoneform [Instant, 5m] - While active, grants immunity to Bleed, Poison, and disease effects. In addition, physical damage taken reduced by 20%. Lasts 15 seconds.
- Find Treasure [Unchanged] - Get that dosh bruv.
- Passives
- Frost Resistance - Frost Resist increased by +20.
- Metallurgy Specialization - +15 to Mining and Blacksmithing skills.
- Weapon Skills
- Gnome
- Weapon Skills
- Daggers: +5
- Fist Weapons/Unarmed Skill: +5
- Active Skills
- Escape Artist [Instant, 1m] - Escape the effects of any immobilization or movement speed reduction effect.
- Passives
- Arcane Resistance - Arcane Resist increased by +20.
- Expansive Mind - Intellect increased by 10%
- Engineering Specialization - +15 to Engineering skill.
- Thirst for Adventure - Damage vs Giant type enemies increased by 5%
- Weapon Skills
- Human
- Weapon Skills
- Maces [1H/2H] +5
- Swords [1H/2H] +5
- Active Skills
- Perseverance [Instant, 3m] - Removes all Fear, Silence, and Movement Impairing Effects.
- Perception [Instant, 2m] - Dramatically increases stealth detection for 20 seconds.
- Passives
- Diplomacy [Unchanged] - Reputation gains increased by 10%.
- The Human Spirit - Spirit increased by 10%.
- Weapon Skills
- Night Elf
- Weapon Skills
- Actives
- Passives
- Weapon Skills
- Dwarf
- Horde
- Orc
- Tauren
- Troll
- Undead
Priest Racial Changes
- Alliance
- Dwarf
- Gnome
- Human
- Night Elf
- Horde
- Orc
- Tauren
- Troll
- Undead