Racial Ability Changes

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Base Racials

  • Alliance
    • Dwarf
      • Weapon Skills
        • Maces [1H, 2H]: +5
        • Axes [1H, 2H]: +5
        • Guns: +5
      • Active Skills
        • Stoneform [Instant, 5m] - While active, grants immunity to Bleed, Poison, and disease effects. In addition, physical damage taken reduced by 20%. Lasts 15 seconds.
        • Find Treasure [Unchanged] - Get that dosh bruv.
      • Passives
        • Frost Resistance - Frost Resist increased by +20.
        • Metallurgy Specialization - +15 to Mining and Blacksmithing skills.
    • Gnome
      • Weapon Skills
        • Daggers: +5
        • Fist Weapons/Unarmed Skill: +5
      • Active Skills
        • Escape Artist [Instant, 1m] - Escape the effects of any immobilization or movement speed reduction effect.
      • Passives
        • Arcane Resistance - Arcane Resist increased by +20.
        • Expansive Mind - Intellect increased by 10%
        • Engineering Specialization - +15 to Engineering skill.
        • Thirst for Adventure - Damage vs Giant type enemies increased by 5%
    • Human
      • Weapon Skills
        • Maces [1H/2H] +5
        • Swords [1H/2H] +5
      • Active Skills
        • Perseverance [Instant, 3m] - Removes all Fear, Silence, and Movement Impairing Effects.
        • Perception [Instant, 2m] - Dramatically increases stealth detection for 20 seconds.
      • Passives
        • Diplomacy [Unchanged] - Reputation gains increased by 10%.
        • The Human Spirit - Spirit increased by 10%.
    • Night Elf
      • Weapon Skills
      • Actives
      • Passives
  • Horde
    • Orc
    • Tauren
    • Troll
    • Undead

Priest Racial Changes

  • Alliance
    • Dwarf
    • Gnome
    • Human
    • Night Elf
  • Horde
    • Orc
    • Tauren
    • Troll
    • Undead