Hunter Pets: Difference between revisions

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Created page with "Carrions - Dispatch (works like a warrior's Execute, your birdie crits with 1.5-2k dmg), owls - Screech (lowering your target's ap). Owls cannot learn Dispatch. Spiders - Web (Single target 3s root); additional melee hit chance (7%)? Scorpids - poison stack (х5) (unchanged?) Crocodiles - solo target stun (something like 4 sec, 5 min CD); Channeled self heal Raptors - +5% attack speed buff, stacks up to 5 times, lasts for 30 sec Bats  - aoe silence, good threat gen..."
 
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Carrions - Dispatch (works like a warrior's Execute, your birdie crits with 1.5-2k dmg), owls - Screech (lowering your target's ap). Owls cannot learn Dispatch.
{| class="wikitable"
 
|+
Spiders - Web (Single target 3s root); additional melee hit chance (7%)?
!Pet Family
 
!DMG
Scorpids - poison stack (х5) (unchanged?)
!Armor
 
!Misc
Crocodiles - solo target stun (something like 4 sec, 5 min CD); Channeled self heal
!Family Spell
 
!CD
Raptors - +5% attack speed buff, stacks up to 5 times, lasts for 30 sec
!Focus
 
!Description
Bats  - aoe silence, good threat generator due to aoe.  
!Other
 
|-
Gorillas - Thunderstomp (aoe damage - 300 dmg on every target around the pet, 10 sec CD). The best threat generator, allows you soloing end game dungeons like Maraudon, ZF, lower BRD, etc.  
|Bat
 
| +9%
Turtles - Shieldwall (permanent -30% dmg ability that sticks your pet to the ground, can be turned on/off). Good solo target tank.
|'''-6%'''
 
| +9% Movespeed
Striders - +5% attack and casting speed for 2 min for your party (the whole 5 ppl in your group), 5 min CD.  
|Sonic Burst
 
|60s
Wolves - +80 ap to you and your party's next physical attack, 10 sec CD. One of the best options for a MM hunter. Lupos shadow damage is nerfed, standard physical.  
|60
 
|Inflicts damage on nearby enemies, preventing them from spellcasting for 4 seconds.
Hyenas - +3% attack speed and +15% movement speed for you and your party, 100% uptime. A very good choice for any hunter spec due to mobility and haste.
|
 
|-
Crabs - hamstring (-40% movement speed for 8 sec), 15 sec CD.
|Bear
 
| +4%
Boars - charge (greatly increases its attack and stuns the target for 1s). Top pet for starting because it eats all types of food and provides very good dps and threat generation.
| +4%
 
| +24% Health
Wind Serpents - Lightning Bolt (unchanged?)
|Bash
 
|60s
Bears - solo target stun on a 1 min CD.
|35
 
|Stuns the target for 3 seconds.
Cats - stealth (increased damage on the first attack). Broken Tooth, Rake are nerfed/normalized to all cats.
|
|-
|Boar
|
|
|
|Charge
|25s
|35
|Charges an enemy, immobilizes it for 1.5 seconds, and adds 50/100/180/250/390/550 melee attack power to the boar's next attack.
|
|-
|Carrion Bird
| +14%
| +4%
|'''-11% Health'''
|Dispatch
|2s
|60
|Attempts to finish off a wounded enemy. Dispatch can only be used on enemies that have 20% or less health.
|
|-
|Cat
| +9%
| +6%
| +4% Crit
|Prowl
|10s
|40
|Puts your pet in stealth mode, but slows its movement speed by 40/35/30%. The first attack from stealth receives a 55/115/175% bonus to damage.  Lasts until cancelled.
|
|-
|Crab
|'''-11%'''
| +24%
| +1.5 Resist/Level (Max +90 @ 60)
|Hamstring
|15s
|35
|Maims the enemy, slowing the enemy's movement by 40% for 8 seconds.
|
|-
|Crocodile
| +4%
| +14%
| +4% Health
|Devour
|180s
|40
|Devours the enemy's flesh, dealing damage and stunning enemy and healing the Crocolisk.
|
|-
|Gorilla
|'''-6%'''
| +4%
| +24% Health
|Thunderstomp
|10s
|60
|Shakes the ground with thundering force, doing 87/117/150 to 101/137/176 Nature damage and slowing all enemies within 8 yards by 30% for 10 seconds. Causes a high amount of threat.
|
|-
|Hyena
| +4%
| +4%
| +4% Health
|Pack Tactics
|10s
|60
|Party members within 15 yards receive an additional 15% movement speed and 3% attack speed.  Lasts 10 seconds.
|
|-
|Owl
| +9%
|'''-6%'''
| +14% Movespeed
|Varmint Hunt
|120s
|20
|Exposes all hidden and invisible enemies within 30 yards - 10s Duration
|
|-
|Raptor
| +14%
|2%
|'''-6% Health'''
|Frenzy
|10s
|60
|Increases attack speed by 5% for 15 seconds. Stacks up to 5 times.
|
|-
|Scorpion
|'''-6%'''
| +19%
| +9% Health
|Scorpid Poison
|4s
|30
|Inflicts 10/15/30/40 Nature damage over 10 seconds. Effect can stack up to 10 times on a single target.  Causes a high amount of threat.
|
|-
|Serpent
| +14%
|'''-14%'''
|'''-14% Health,''' +14% Movespeed
|Corrosive Spit
|3s
|30
|Inflicts 30/45/75/120 Nature damage over 24 seconds and reduces Armor by 30/40/50/70. Effect can stack up to 5 times.
|
|-
|Spider
| +14%
| +4%
| +9% Hit Chance and weapon skill
|Sticky Web
|60s
|25
|Casts a web over an enemy, immobilizing it for 10 seconds. Any damage caused will remove the effect.
|
|-
|Stag
| +6%
| +19%
|Passive frontal cleave and damage reduction
|Gore
|12s
|60
|Impale the target enemy, dealing 75% attack damage and increasing movespeed by 20/25/30% for 4 seconds.  
|
|-
|Tarantula
|'''-4%'''
| +14%
| +1 Nature Reflect/Level
|Venom Fang
|6s
|60
|Bite the enemy, dealing 50% attack damage and reducing their attack and casting speed by 3/4/5% for 12 seconds. Effect can stack up to 5 times.
|
|-
|Turtle
|'''-16%'''
| +29%
| +49% Chance to Block
|Shell Shield
|3s
|0
|Reduces all damage your pet takes by 30%, but makes your pet's immovable.  Lasts until cancelled.
|
|-
|Tailstrider
| +4%
| +19%
| +14% Health
|Battle Squawk
|300s
|0
|Courageous Bird's squawk increases attack and casting speed of nearby group members by 5% for 120 seconds.
|
|-
|Windserpent
| +9%
|'''-6%'''
|Immune to Movespeed Slows
|Lightning Breath
|2s
|50
|Breathes lightning, instantly dealing 13/25/43/62/94/122 to 17/32/53/76/110/140 Nature damage to a single target.
|
|-
|Wolf
|'''-6%'''
| +4%
|Immune to Fear Mechanics
|Furious Howl
|10s
|60
|Party members within 15 yards receive an extra 12/24/36/58 to 15/30/46/74 damage to their next Physical attack.  Lasts 10 seconds.
|
|}

Latest revision as of 00:12, 27 March 2025

Pet Family DMG Armor Misc Family Spell CD Focus Description Other
Bat +9% -6% +9% Movespeed Sonic Burst 60s 60 Inflicts damage on nearby enemies, preventing them from spellcasting for 4 seconds.
Bear +4% +4% +24% Health Bash 60s 35 Stuns the target for 3 seconds.
Boar Charge 25s 35 Charges an enemy, immobilizes it for 1.5 seconds, and adds 50/100/180/250/390/550 melee attack power to the boar's next attack.
Carrion Bird +14% +4% -11% Health Dispatch 2s 60 Attempts to finish off a wounded enemy. Dispatch can only be used on enemies that have 20% or less health.
Cat +9% +6% +4% Crit Prowl 10s 40 Puts your pet in stealth mode, but slows its movement speed by 40/35/30%. The first attack from stealth receives a 55/115/175% bonus to damage.  Lasts until cancelled.
Crab -11% +24% +1.5 Resist/Level (Max +90 @ 60) Hamstring 15s 35 Maims the enemy, slowing the enemy's movement by 40% for 8 seconds.
Crocodile +4% +14% +4% Health Devour 180s 40 Devours the enemy's flesh, dealing damage and stunning enemy and healing the Crocolisk.
Gorilla -6% +4% +24% Health Thunderstomp 10s 60 Shakes the ground with thundering force, doing 87/117/150 to 101/137/176 Nature damage and slowing all enemies within 8 yards by 30% for 10 seconds. Causes a high amount of threat.
Hyena +4% +4% +4% Health Pack Tactics 10s 60 Party members within 15 yards receive an additional 15% movement speed and 3% attack speed.  Lasts 10 seconds.
Owl +9% -6% +14% Movespeed Varmint Hunt 120s 20 Exposes all hidden and invisible enemies within 30 yards - 10s Duration
Raptor +14% 2% -6% Health Frenzy 10s 60 Increases attack speed by 5% for 15 seconds. Stacks up to 5 times.
Scorpion -6% +19% +9% Health Scorpid Poison 4s 30 Inflicts 10/15/30/40 Nature damage over 10 seconds. Effect can stack up to 10 times on a single target.  Causes a high amount of threat.
Serpent +14% -14% -14% Health, +14% Movespeed Corrosive Spit 3s 30 Inflicts 30/45/75/120 Nature damage over 24 seconds and reduces Armor by 30/40/50/70. Effect can stack up to 5 times.
Spider +14% +4% +9% Hit Chance and weapon skill Sticky Web 60s 25 Casts a web over an enemy, immobilizing it for 10 seconds. Any damage caused will remove the effect.
Stag +6% +19% Passive frontal cleave and damage reduction Gore 12s 60 Impale the target enemy, dealing 75% attack damage and increasing movespeed by 20/25/30% for 4 seconds.
Tarantula -4% +14% +1 Nature Reflect/Level Venom Fang 6s 60 Bite the enemy, dealing 50% attack damage and reducing their attack and casting speed by 3/4/5% for 12 seconds. Effect can stack up to 5 times.
Turtle -16% +29% +49% Chance to Block Shell Shield 3s 0 Reduces all damage your pet takes by 30%, but makes your pet's immovable.  Lasts until cancelled.
Tailstrider +4% +19% +14% Health Battle Squawk 300s 0 Courageous Bird's squawk increases attack and casting speed of nearby group members by 5% for 120 seconds.
Windserpent +9% -6% Immune to Movespeed Slows Lightning Breath 2s 50 Breathes lightning, instantly dealing 13/25/43/62/94/122 to 17/32/53/76/110/140 Nature damage to a single target.
Wolf -6% +4% Immune to Fear Mechanics Furious Howl 10s 60 Party members within 15 yards receive an extra 12/24/36/58 to 15/30/46/74 damage to their next Physical attack.  Lasts 10 seconds.