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=== '''General Dungeon Changes''' ===
=== '''General Dungeon Changes''' ===
Pre60 Dungeons made more challenging and also significantly more rewarding, many mobs/bosses hit much harder and drop far better loot. Greens from early dungeons upgraded to blues, most loot had stats buffed across all 1-50 dungeons.
- Leveling Dungeons made slightly more challenging and more rewarding, many mobs/bosses hit harder, have new abilities and drop far better loot.


-Scholomance Attune Required
- Many Dungeon Green Items from ilvl 10-30 have been upgraded to Blue, most loot has reworked stats or buffed itemization across all dungeons.


- Must complete the key for scholomance questline including Araj.
- '''Scholomance Attunement''' Required


-All Scarlet Monastery dungeons removed due to renovation as an endgame raid.  
- Must complete the key for Scholomance quest chain.


-Molten Core Attunement - BRD only drops one core fragment per run.  
- '''Molten Core Attunement''' - Blackrock Depths only contains one core fragment per run.  


-LBRS/DM w/e/n rebalanced to 10m raid difficulty. Loot adjusted.  
- Solo Lava runs made nearly impossible.  


-Zul'Gurub Attunement questline added
- '''Innkeeper LFG''' tool added for forming groups.


Innkeeper LFG tool
- ALL prior instances of Scarlet Monastery are removed and have been remade as a 10 Man Raid balanced around T2 difficulty. 
 
New endgame reputations
==='''Available Raid Content'''===
==='''Available Raid Content'''===
====World Bosses====
====World Bosses====
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*[[Lady Hederine]] [All New; Roams Wintergrasp]
*[[Lady Hederine]] [All New; Roams Wintergrasp]
====40 Man Raids====
====40 Man Raids====
*[[Molten Core]] [Bosses/mobs rebalanced, new skills/mechanics, new loot, tier 1 revamp]
*[[Molten Core]] ['''*ATTUNE REQUIRED'''* Bosses/mobs rebalanced, new skills/mechanics, new loot, tier 1 revamp]
*[[Blackwing Lair]] [Bosses/mobs rebalanced, new skills/mechanics, new loot, loot balanced to T1 ilvl/tiers]
*[[Blackwing Lair]] ['''*ATTUNE REQUIRED'''* Bosses/mobs rebalanced, new skills/mechanics, new loot, Difficulty/Loot adjusted to T1]
*[[Onyxia]]
*[[Onyxia]] ['''*ATTUNE REQUIRED'''*]
====20 Man Raids====
====20 Man Raids====
*[[Zul'Gurub]] [2 New Bosses; Azus the Bloodseeker, The Nameless Hermit]
*[[Zul'Gurub]] ['''*ATTUNE REQUIRED'''*, 2 New Bosses; Azus the Bloodseeker, The Nameless Hermit]
====15 Man Raids====
====15 Man Raids====
*[[Upper Blackrock Spire]]
*[[Upper Blackrock Spire]]
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**[[Dire Maul East|East]]
**[[Dire Maul East|East]]
**[[Dire Maul North|North]]
**[[Dire Maul North|North]]
*[[Scarlet Monastery]] [Raid Version]
*[[Scarlet Monastery]] '''*ATTUNE REQUIRED'''*


==== Raiding Reputations Added/Changed ====
==== Raiding Reputations Added/Changed ====

Latest revision as of 21:22, 26 December 2025

General Dungeon Changes

- Leveling Dungeons made slightly more challenging and more rewarding, many mobs/bosses hit harder, have new abilities and drop far better loot.

- Many Dungeon Green Items from ilvl 10-30 have been upgraded to Blue, most loot has reworked stats or buffed itemization across all dungeons.

- Scholomance Attunement Required

- Must complete the key for Scholomance quest chain.

- Molten Core Attunement - Blackrock Depths only contains one core fragment per run.

- Solo Lava runs made nearly impossible.

- Innkeeper LFG tool added for forming groups.

- ALL prior instances of Scarlet Monastery are removed and have been remade as a 10 Man Raid balanced around T2 difficulty.

Available Raid Content

World Bosses

40 Man Raids

  • Molten Core [*ATTUNE REQUIRED* Bosses/mobs rebalanced, new skills/mechanics, new loot, tier 1 revamp]
  • Blackwing Lair [*ATTUNE REQUIRED* Bosses/mobs rebalanced, new skills/mechanics, new loot, Difficulty/Loot adjusted to T1]
  • Onyxia [*ATTUNE REQUIRED*]

20 Man Raids

  • Zul'Gurub [*ATTUNE REQUIRED*, 2 New Bosses; Azus the Bloodseeker, The Nameless Hermit]

15 Man Raids

10 Man Raids

Raiding Reputations Added/Changed

In Development

Next Slated for Release

  • Blackchar Caverns
  • Jaedenar
  • Timbermaw Hold